Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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Lotus Eater's Compatability w/ Flag [TROM+TUP PART 5]
   
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File Size
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2.215 GB
1 Jul, 2023 @ 11:07pm
22 Feb @ 12:39pm
27 Change Notes ( view )

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Lotus Eater's Compatability w/ Flag [TROM+TUP PART 5]

In 1 collection by Lotus Eater23
ROTK Ver1 - TROM + TUP Collection
59 items
Description
What does this mod do? This mod allows you to play TUP + TROM with Alternative Flags & Faction Colours reborn. While these mods do seem to work fine together without this patch, there are technically very minor conflicts between the 2. So feel free to run that setup as well. My mod will not feel its full flavor without this replacement.

As of 2025, this mod is more than just a patch but i have re worked so many items to be able to bring out a new flavor of TROM + TUP. This overhaul is centered around characters and AI factions retaining and prioritizing historical characters. Many changes have been made including reworking how the AI budgets for characters. Even with these changes, i have tried to keep TROM as the core mod in place, as much as possible.

Use this mod in place of the TROM + TUP part 5 mod, and also subscribe to my Alternate Flags and Faction Colours mod plus all the TUP + TROM mods.

I will have all the required items on the side. I will keep an eye on the [TROM + TUP] (Part 5) mod if they send out updates and update this mod as needed.
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Full credit goes to Beans & Woodhawk109 plus any author of the TROM mod for providing such an intricate experience!

Go show them some love and like/or send an award their way if you enjoy their content. A link to their part 5 mod is below! Also, for a full array of what this overhaul does, it would be a good idea to visit the page below anyways :)

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2615718674

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Load Order: (Make sure your order matches EXACTLY) and Highly recommend you take a look at this collection for an ultimate load order as this is the list of mods I play on in the exact order. Many of the mods on the collection feed off one another so just playing on the mods below does have small risk.

Collection link: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2913526828

Alternative Flags & Faction Colours Reborn!
TUP English Pack V2 More Eng Translations
[TROM + TUP] Campaign Overhaul (Part 1 Skills)
[TROM + TUP] Campaign Overhaul (Part 2 TUP)
[TROM + TUP] Campaign Overhaul (Part 3 WDG)
[TROM + TUP] Campaign Overhaul (Part 4 MTU)
[TROM+TUP] + Alt Flags Reborn Compatibility Patch (Replace Part 5)
TROM 3.9c Pack 2
Lotus Eater's Revamped Lite Version Power and Politics - A Proper Political System for Three Kingdoms
Court Actions & Politics
Lotus Eaters Salary Reduction
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Compatibility:

Due to all the required mods and this being part of a giant overhaul mod, please be very careful adding any mods on top of the required mod list. Any added on content could throw off the game or have conflict issues. That said, i run a pretty large mod list myself so you are able to still add stuff on if you do so carefully and optimize the load order.
Popular Discussions View All (2)
0
12 Feb @ 5:33pm
Removing Liu Hong Emperor mechanic tables so this mod can properly co-exist with Power & Politics
Lotus Eater23
0
6 Feb @ 3:08am
Update on 02/06/25 - Economy & Budget Allocation Update
Lotus Eater23
40 Comments
Seannj 13 Aug @ 12:49am 
is this compatible with TROM + TUP playable factions expansion?
Lotus Eater23  [author] 22 Feb @ 1:24pm 
Crashing UPDATE:

Light Sword Infantry Buqu

Concealed Snake Blades believed to have caused game crash.

I only know this since i did multiple tests on the crash. I took my army and
attacked a new settlement and it still crashed. Removed one general and it did not crash.
I kept the general the following test but analyzed any units i dont see often and removed
the snake blades. Game worked fine. This is most likely a TROM + TUP crash. The only item i edited with units is upkeep on both PART 5 mods, the rest of the components are all TROM+TUP Original.

I will attempt a fix and if i find one, ill let the original authors know either way. I
believe it has something to do with the laying oil ability but im not sure yet.
Lotus Eater23  [author] 22 Feb @ 8:49am 
Ok so this was more work than i though but this should be back to as close to 2024 as possible with only very little little edits to budget allocation and removing a few tables from the Liu Hong mechanic that overlapped the Liu Hong mechanic mod.

I wont be testing this since ive done quite a bit including updating the collection but please use TROM + TUP parts 1-4 from the original Authors again with this part 5. I am making a new collection with the playset i am playing on now with generic general spawns.
Chapay40 22 Feb @ 4:53am 
@Lotus Eater23 - It does, thank you. I played with your new collection for a while as Cao Cao, and it was pretty nice i think. With new salary and title pay, i could gather a collection of generals pretty early on and use them on assignments and offices. I imagine that Yuan Shao campaing will be quite the collector run, even more so than it was. I guess i can tolerate new portraits if you want them to stay, i presume it was a lot of work to impliment them, i would still prefer the old ones though (For Cao for example, you have his new portrait and his old depiction in Schemes window). In sum, i enjoyed both iterations of your work, gameplay wise.
Lotus Eater23  [author] 21 Feb @ 9:31pm 
@Chapay40 - I am really sorry and i hear you on that. I have another person that raised the issue of portraits on another mod page. Thankfully i have backups of most of these mods and i have thought about re- updating everything back to what it was in 2024 so people's campaigns are not ruined, then i would just release a separate collection with new portraits/ economy/ etc.

Does that sound better to you? Please leave feedback for anyone else who reads this
Chapay40 21 Feb @ 3:58am 
New portraits sucks, im sorry. They are not of coherent style with the old ones, doesn't correlate with pictures of general's items, or represent the character model . Generally, making it as a new mod instead of replacing the part 5 patch would be wiser, i think. Using only your new part 5 with old trom+tup and alternate flags (the old setup, you know) will destroy your economy on loading a save because of uplifted upkeep. It was not a pleasant surprise, not what im complaining on your work an all. I just think it could be done a little better, and not so intrusive and forced. Thx for your work anyway.
Lotus Eater23  [author] 20 Feb @ 2:52pm 
Quick notice here: I updated unit upkeep and recruitment cost to be closer to the original TROM formula.

My mods are starting to get hard to keep track of, ill be honest. This mod sort of depends on using a character salary mod which is why i updated the mod dependencies and added my own salary reduction mod.

Im sorry guys for all the changes and i hope whatever mod loadout you play with that includes my mods works well.

I play on a very specific collection which has kind of lead to some chaos in my brain because ive tweaked so many tables in the last 2-3 weeks with tons of turn 1- 20 testing. Hopefully this does not wreck any current campaigns or future playthroughs.

While i highly recommend my ROTK collection, i understand it is not for everyone so i might be releasing updates soon so that people can choose my mods a bit more ala carte.
Lotus Eater23  [author] 13 Feb @ 4:11pm 
Since my revamped version of TROM + TUP uses TROM as a template, 182 and Eight princes campaigns are very likely to not work correctly.

My version of TROM still has the core components at the end of the day so, most of what you see on their page exists here too.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2615718674

Their page does indicate 182 not being compatible so i would say that is the case here too. Sorry, hope it didn't ruin a good campaign.
Raziek 13 Feb @ 3:22pm 
Hey @Lotus Eater23, Is your collection suposed to work with campaign starting at year 182. I followed your load order but when I try this campaign the gamestart to load and close before the loading.

I tried to deactivate all mods and try each one of them and can confirm the mods that is crashing are the [TROM + TUP] Campaign Overhau parts.

Thanks.
Lotus Eater23  [author] 13 Feb @ 3:08pm 
You really only need part 5 of TROM + TUP if you are using my flag and faction color mod. Even if you don't play with my version of part 5, the flag mod should still work however, some faction colors might be off. I think there was 3 or 4 factions i noticed a difference on.

I have made a substantial # of edits on the replacements i have uploaded. I wasn't going to upload part 1, 2, or 4 but with all the edits i was making, i lost track of what works with what anymore.

Everything should still be compatible no matter if you go with original TUP + TROM or you choose my revamped version, I just became concerned that the gameplay would be off since my part 5 caters towards my personal part 1, 2, and 4 plus it works well with the power and politics lite mod I created.

Hope that explains it well. Everything should work with no crashes no matter what author you go with, just a matter of how it affects gameplay.