Space Engineers

Space Engineers

36 次評價
Configurable Flashlight API
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Type: Mod
Mod category: Character, Other
標籤: hud
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更新時間
1.089 MB
2023 年 6 月 4 日 上午 7:07
2023 年 6 月 4 日 上午 11:59
3 項更新註記 (檢視)

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Configurable Flashlight API

描述
Configurable flashlight for modders.

See this for an example on how to use it

Join the discord to make suggestions or discuss bugs you may have experienced:
https://discord.gg/GrPK8cB
13 則留言
DukeSatan 8 月 2 日 上午 4:10 
Have found a few issues with up/down lag/limited movement and other issues with the female character, are you supporting this mod still and able to investigate and/or fix these? This is my mod that is using the API and known bugs commented in the description: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3466080223&tscn=1754114563
Any help would be great and I know more would use this if the little issues could be resolved in either my mod or your API, thanks.
BONANGER1 4 月 30 日 下午 2:16 
to change flashlight definitions:

steamapps\workshop\content\244850\2984868170\Data\ <xml file

unsure if it opens with windows text, so download notepad++ to modify the file. the parameters are obvious enough i think
ProzAction 2023 年 11 月 28 日 上午 12:08 
Reference screenshots:
Flashlight off
Flashlight on
ProzAction 2023 年 11 月 28 日 上午 12:03 
When using a colored flashlight (in my case red) the game still floods the room with white ambient light. Can this be fixed?
Jakaria  [作者] 2023 年 6 月 11 日 上午 11:59 
There is support for flickering but it is not dependent on energy, it is just an animation of the light intensity
Into 2023 年 6 月 11 日 上午 10:57 
does it maybe allow light flickering when energy gets low? Or a randomized intensity change over time?
chrishoule1366 2023 年 6 月 9 日 下午 2:52 
so will this be able to say configure a light thaty runs off of rifles ? or would that have to be the gun itself?
paveway 2 2023 年 6 月 8 日 下午 8:18 
very helpful
Jakaria  [作者] 2023 年 6 月 8 日 上午 5:18 
if you tell it to, yes
KEJWII 2023 年 6 月 5 日 上午 10:48 
can this make the flashlight have a greater range?