Total War: WARHAMMER III

Total War: WARHAMMER III

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Old World Rites - WH3 Edition [BETA]
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2.485 MB
2.6.2023 klo 12.24
18.6. klo 6.14
43 muutosilmoitusta ( näytä )

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Old World Rites - WH3 Edition [BETA]

1 kokoelmassa, tekijä Ubermorgen
Ubermorgen WH3 mods
19 luomusta
Kuvaus
This mod is a continuation of the WH2 mod Old World Rites by Groove Wizard (formerly known as Vandy), bringing faction rites to all of the forgotten factions from WH1 (Empire, Bretonnia, Beastmen, Greenskins, Dwarfs, Warriors of Chaos, Norsca, Vampires and Wood Elves). This version includes a ton of changes to rite effects, costs and unlock conditions, bringing in new aspects introduced in WH3, new army abilities as well as completely new rites.

Mod Features
  • 4 faction rites for all WH1 factions + Cathay and Daemons of Chaos (59 Rites in total)
  • unique rites for WoC LLs dedicated to a specific Chaos God + Norscan LLs + Gelt + Elspeth + Malakai / Ungrim
  • adds a vertical scrollbar to the rites panel (special thanks to Rhox for the script and xml)
  • should be save game compatible

Compatibility
Should be compatible with basically everything.

Modding Out Any Of The Rites
If you want to remove specific rites, see this thread for instructions. Let me know if you need help with that.

Notes
Though I have tested almost everything there might still be some things that don't work as intended, as there is a lot of content for a lot of factions, so something could've slipped through. Please report any bugs and balance concerns and help me improve the quality of the mod.

Submods


MCT support allows you to enable all rites by default, no need to fulfill the necessary unlock requirements! You can also disable the rite animations.

Special Thanks
  • Groove Wizard for creating the original mod, helping with the port and allowing me to continue the legacy.
  • Drunk Flamingo for writing most of the scripts from the original mod, many of which are still in use here.
  • thesniperdevil for writing the script that causes vampiric corruption to spread through trade while the Intrigue rite is active.
  • Otisius for making the original mod thumbnail/main image.
  • Rhox for the script and xml of the vertical scroll bar.

I appreciate any kind of feedback, be it like, favourite or constructive criticism.



thanks and have fun,
Ubermorgen
Suositut keskustelut Näytä kaikki (3)
1
4.5.2024 klo 12.31
back with the dwarves
Balundiel
0
16.5.2024 klo 21.15
Unique Faction Resources to Perform Rites
Autumnchain
284 kommenttia
Leonardo 10.7. klo 9.39 
Just tried it, it is reproducable without your mod even. I'll notice Mortrau.
Ubermorgen  [tekijä] 10.7. klo 8.45 
@Leonardo: Can you reproduce the bug with only "Black Sun Fleet" enabled or is it only occuring in combination with Old World Rites?
Leonardo 10.7. klo 4.11 
Sorry about the false bug report. took me a bit to test my mod list in the free time I get and I've found that the "Black Sun Fleet" mod is causing the disabled UI on the screen. I've reported the issue to Mortrau.

https://gtm.steamproxy.vip/workshop/filedetails/discussion/3154002627/4206993639700641623/?ctp=4
Ubermorgen  [tekijä] 9.7. klo 9.29 
@Leonardo: What exactly is the issue? Could not reproduce anything from your bug description. Try forcing steam to download the mod again or disable rite animations via MCT, maybe it works.
Leonardo 9.7. klo 4.03 
Hi, it's seems the UI issue with buttons being disabled after moving character are back with update 6.2.2. Would appreciate it if you could have a quick check on it.
yahatamaru 19.6. klo 9.35 
i would never play without this mod thx
Ubermorgen  [tekijä] 18.6. klo 6.14 
updated for 6.2
Kerrberos 20.5. klo 13.30 
omg thank you. I see it now. most expensive appear first!
Ubermorgen  [tekijä] 20.5. klo 11.52 
@Kerrberos: It is only controlled by the costs of the rites
Ubermorgen  [tekijä] 20.5. klo 11.51 
@NorscanWarlord: Khorne factions already have rites in vanilla