Barotrauma

Barotrauma

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Robo-Trauma Afflictions unofficial patch
   
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31.5.2023 klo 17.24
16.6.2024 klo 6.21
21 muutosilmoitusta ( näytä )

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Robo-Trauma Afflictions unofficial patch

1 kokoelmassa, tekijä guns
Robo-Trauma balance/patches collection
9 luomusta
Kuvaus
Order of mods with Lua Xpath patch or Robotrauma (Afflictions Override):
Robo-Trauma Afflictions unofficial patch
Robo-Trauma

Preface:
The mod requires Robo-Trauma to work. Does not overwrite Human.xml. Contents of all immunities below.

The exposure to the robot is the effect itself, and contamination exists as designed by the author of the mod:
1. Enhanced Armaments - only diseases and effects of artifacts
2. Artifacts Extended Revived - only the effects of artifacts
3. More Artifacts(AOCS) - only effects of artifacts, buffs, resistances
4. Barotraumatic Creature Pack - only effects and resistances
5. Chemical Agents - only effects
6. Improved Husks - all and injectors
7. Hazardous Reactors - only types of radiation poisoning and medicines to them
8. Real Sonar - Sonar damage and new drug effects
9. Dead Space - all
10. Combat Overhaul Legacy - perceptual effects only
11. Enhanced Reactors - radiation exposure, overheating, disease
12. Enhanced Husks - all and injectors
13. Versus Repair Overhaul - only sensory effects
14. Freight What? - strain only
15. Immersive Repairs - blinding and overheating
16. Demonic Creatures - all
17. Artifacts and Ruins Enhanced - only some diseases and artifact effects
18. Hungry Europans - only needs
Suositut keskustelut Näytä kaikki (2)
1
10.4.2024 klo 22.20
Dont work after update of Robotrauma
Frlololo
0
8.5. klo 23.06
Would there ever be a real sonar patch?
sleeepeeer
53 kommenttia
AngyTheBat 29.6. klo 9.23 
this still doesn't work properly.
Saint Bricriu 7.4. klo 6.54 
I don't know if the mod creators are aware, but it appears there are some changes that need to be made to the Research Station changes done by this mod, as it currently makes it incompatible with other mods that change what can be used at a research station
NebuTheDragon 19.3. klo 8.59 
as of 2025 this mod does not work. it fails to load if you load it into the correct load order even if you do it one by one. and if you dont follow the load order it either crashes the server completely or turns any robots into humans. Sad never got to experience the robomen at full capacity
Bomb Robot 1:4 GRN 22.1. klo 23.09 
when i start a server and click robot and customise my character when i load into a game IT SHOWS ME AS A HUMAN NOT A ROBOT
eggy 31.12.2024 klo 17.05 
human npcs keep putting exoframes on and getting fnaf springtrapped
guns  [tekijä] 24.12.2024 klo 1.29 
I feel like this was linked from the deprecated robotrauma page, as the community fork, but this is a patch…… please comment about THIS mod, and for robotrauma here https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3227815460/
SwaggerSoups 24.12.2024 klo 0.49 
I noticed that AI don't like going outside of the sub, because they don't consider exo-frames as diving suits when they are robots.
MegaPro1921 11.12.2024 klo 14.36 
Why doesnt the Bayonet work?
slap 11.12.2024 klo 11.10 
So is this the only way to get Robotrauma to work?
Zee 28.11.2024 klo 22.48 
Possible to get a patch for S.A.F.S?
My engineer keeps giving himself internal damage when trying to use the nanochip abilities while operating the S.A.F.S.
The S.A.F.S also don't provide protection against water damage.