Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
The system I provided is rather barebones but it already does most of what you describe for most HL2 NPCs. Vortigaunts do actually have a degree of support, I just had trouble finding good Vort lines to use so I configured them to default to the generic male reaction list used by male citizens and a couple other characters with limited lines for me to pull good reactions from.
It's definitely not a perfect system but it doesn't require much effort to set it up to support any given NPC or playermodel. I don't have the ability to make it automatically detect an entity's gender because there doesn't seem to be a system for that in the engine, so it would have to be set on a per-model basis.