Project Zomboid

Project Zomboid

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Dirkerdam Alpha 0.05
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546.182 MB
19. kvě. 2023 v 11.41
21. čvc. 2023 v 1.00
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Dirkerdam Alpha 0.05

Popis
THIS MAP IS NOT FINISHED
I have moved on from this project, it is as is. I will not be updating this and I've released the entire project publicly for others to continue and/or take parts of it.


Welcome to Dirkerdam

Dirkerdam is a hobby project of mine that I have been working on for the past 3 years or so. I update it when I see fit as it is still a work in progress map. Some areas may change in the future and I take no responsibility how this will effect your save or experience in anyway. If you don't like that, don't use the mod.


Some facts about the map

  • Roughly 360 cells
  • 1 Big city of dirkerdam
  • 3 Small towns, Pertville, Tashtego and the new Florius
  • 1 Big ass harbor
  • 1 Train depo
  • 1 Fallen survivor collony
  • Its own location of pelles mansion (you can unsub from the other mod)





If you want to support my mapping efforts please check out my Patreon, all the support is greatly appreciated!
I will be making updates for this map, I have some really cool stuff in mind that I would like to add.
[www.patreon.com]


Roadmap: (Postponed, im taking a well desrved break after 3 years of working on this)
- Finish Dirkerdam, I have yet to add a hospital and I have some empty buildings that I need to finish.
- Add 1 more town.


Notes:

Project russia (and related maps) have embedded my and other tile packs into their mod. Im not happy about this but I wont force them to fix it as it will cause complications. The version they are using is outdated and will cause conflict with dirkerdam or other maps using a more up to date version of my tilepack.



Change list:

21-07-2023 alpha 0.05
Reduced the zombie spawns by a lot
Added a placeholder path to get to the prison
updated some buildings/places
Updated the in-game map


28-05-2023 alpha 0.04
Reduced the zombie spawns by a lot
Added a placeholder path to get to the prison
updated some buildings/places
Updated the in-game map

20-05-2023 alpha 0.03
Made the map fit the vanilla map

19-05-2023 alpha 0.02
Alpha release




Discord for bugs and feedback:
https://discord.gg/DFWvddRAys
Feedback can also be posted in the comments, if I do anything with it however is up to me.


Workshop ID: 2977898120
Mod ID: Dirkerdam
Map Folder: Dirkerdam
Map Folder: Dirkerdam west
Map Folder: Dirkerdam_Spawns
Map Folder: Florius
Map Folder: Pertville
Map Folder: Tashtego
Populární diskuze Zobrazit vše (1)
5
6. zář. v 7.46
Weird incomplete bridge? Is this normal?
Jaydee
Počet komentářů: 436
Mills 18. říj. v 14.42 
I had to of spent at least 400-500 hours in DIrkerdam, really liked this city & i'm hoping someone comes forward to continue this work
DavidBlane 17. říj. v 1.17 
Wow, looks like thousands of hard hours of work:steamthis:
Yes1555 27. zář. v 13.05 
Jarvis, find the locations of the Gun stores and Police stations in the entirety of the city.
Soraka 10. zář. v 18.05 
It will be highly appreciated if you can add some more special spots such as military fortress, hospital, police station, and fire station? At multi-play servers, users barely visit this map due to fatigue while moving/migrating among small towns. They are complaining that this map needs more zombies, loots, and vehicle spawning sections.
Soraka 10. zář. v 17.03 
Can this map compliance with Corayerdon map? Would like to adopt both of these maps.
ndhart321 31. čvc. v 16.36 
indiana mod
Daddy Dirkie Dirk  [autor] 20. čvn. v 7.51 
Ive released the entire project for free on the unofficial mapping discord. I hope somebody picks it up and moves forward with the project
Smellybootz 18. čvn. v 16.48 
please make for build 42, I wont play wihtout this map now!!!!
Mert 18. čvn. v 8.18 
waiting for b42 build. i'm loving playing in this map :steamhappy::steamhappy:
Daddy Dirkie Dirk  [autor] 18. kvě. v 6.14 
Nope, I burned out before i made one