Arma 3
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WebKnight's Two Primary Weapons
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Data Type: Mod
Mod Type: Animation, Mechanics
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864.571 KB
2023年5月16日 6時50分
2023年6月12日 8時23分
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WebKnight's Two Primary Weapons

解説
Small mod that will allow you to carry two primary weapons like PUBG or DayZ

So what does this mod contain?
  • Simple custom animations
  • You can enable weapon saving, so after respawn you second weapon that you had will be loaded again. Usefull for scenarios where your gear saves on each death.
  • You can select a position where second will appear on your character
  • Works with any weapons mods that have ever existed in a workshop

YOU CANNOT SWITCH WEAPON WHEN
  • You are in any vehicle
  • You reload your weapon
  • You are captive (Undercover, handcuffed etc)

System isnt perfect, but it gets the job done. If you want to modify or change any of the code, feel free to unpack it.

If you have questions, suggestions, bug reports or want to check out what i am working on now - please join my discord - https://discord.gg/UJfDvdyr7w


Main Credits:
Macser - For awesome ArmaRig for blender!
Bohemia Interactive - For awesome game and platform!
My patreons - for support. Huge thanks to you guys! You made this mod possible.
184 件のコメント
ROTTENxBRAIN 8月21日 2時50分 
I encounter a slight problem ; when my AI teammate is equipped with two primary, he starts acting all weird. Now I know they can't swap between the two weapons and that is fine, I equip them with two primary so I can take control of the AI in different situations (eg. one primary as a rifle and second as a CQB asset):

But when they are equipped with two primary they struggle to rally up and keep formation, they start wandering around and their path finding is all broken. Does anybody had the same issue ?
I reckon the mod was not intended for this purpose but if there is a way to fix, I'd be really glad to know.

Other than that, this is a bit sad you cannot save compositions in Eden with two primary equipped, I found a way by storing the second rifle in a backpack or ACE gunbag and equip it upon scenario start.
Overall really useful and cool mod, thanks for the job done here !
Mikker 7月20日 4時17分 
plzz make make so its work whit you WBK Kit Menu :)
CHASKOH 7月6日 16時19分 
Would have there been a way to re-write how Arma 3 saves weapons within the loadouts? Would've been neat if that was something included within this mod.
Josethx 6月7日 12時56分 
:steamthumbsdown:
II OMEGA101 II 5月20日 7時38分 
Hey, just to let you know I found a bug with this mod. When swtiching weapon with this mod and using ravage zombies the zombies stop running up to the player and stop about 5m away.
Anubis 4月15日 13時24分 
не работает (
LostFade 4月4日 10時08分 
any word on when that button might appear for arsenal?
SabrePlays 4月2日 23時20分 
Slings are not in default Arma... You must have ACE or a sling mod
AvengedSevenfold52 4月2日 17時42分 
we can already do this with a sling?
LostFade 3月24日 8時38分 
:steamthumbsup: