Space Engineers

Space Engineers

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Helium_01 and Helium_02 - original alpha release
   
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Type: Mod
Mod category: Asteroid, Other
文件大小
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122.242 KB
2014 年 8 月 7 日 下午 6:16
2015 年 6 月 26 日 下午 5:20
13 项改动说明 ( 查看 )

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Helium_01 and Helium_02 - original alpha release

描述
This restores the asteroid materials Helium_01, Helium_02, Ice and Helium Ore that were removed in 13 March 2014 release of Space Engineers 01.021.024.

Mining Helium_01 and Helium_02 generates Helium ore.
Helium ore cannot be refined into anything.

I have only adjusted some of the rates from the original as base numbers have changed in SE since these materials were originally released.

Having these modded materials added when creating a new game will affect any new asteroids generated.

I did not create this content, KeenSWH the game developer house did. I have only restored it, and updated the data files.

Note:
Helium cannot be found in a natural state like depicted, which may be one reason why KeenSH removed it. It is more realistic to believe that small quantities of helium was trapped inside another type of rock material, which can be extracted to produce two or more types of refined materials.

Warning!
This mod did contain Ice_01, and Potassium Ingots. As Space Engineers update 01.074 has reintroduced Ice Ore into the game, I have removed Ice from this mod to prevent conflict.
If anyone is after the original implementation of Ice and Potassium, the information is still contained in the mod, but commented out.
热门讨论 查看全部(1)
1
2015 年 3 月 27 日 上午 7:04
add enviromentals,restore ice(but when refined becomes water)
NobleCruelty
61 条留言
Kinami 2016 年 5 月 31 日 下午 3:25 
I think i know what the Helium 1 and 2 can be used for. Azimuth fusion reactors. Its realistic.
Screaming Angels  [作者] 2015 年 6 月 27 日 下午 3:41 
Potassium was briefly used for one of the components (I'd have to check my old files for which one) before they rebalanced the ingot requirements and removed it.
Jakesnake5 2015 年 6 月 27 日 上午 6:22 
Question, what was the Potassium used for, besides something in Miner Wars?
Screaming Angels  [作者] 2015 年 6 月 26 日 下午 5:21 
Update:
Ice has been removed from this mod as it is fully restored in game now. This mod will now only have the Helium textures and ore.
I have also added the Helium DX11 textures.
Dardomor 2015 年 3 月 27 日 上午 7:11 
Besides, splitting it gives more choices in which materials you want in-game and which ones you don't.
Due to that, I'm also all for it :)
Dardomor 2015 年 3 月 27 日 上午 7:07 
you can always make separate systems for oxygen and other production. And/or fix it with the sorter blocks :)
Although I just use it in some of the worlds, this mod is fine as it is now in my opinion ;)
miku567 2015 年 3 月 20 日 上午 7:28 
I'm all for the splitting this mod into two since there is no mod (thats I know of) which use Helium.
Geneticus 2015 年 3 月 19 日 下午 9:11 
Personally, I think you should leave this up for historical purposes and spin off a Pressurization compatibile one.
Screaming Angels  [作者] 2015 年 3 月 19 日 下午 6:19 
Space Engineers update 01.074 has reintroduced Ice Ore into the game, which can be converted to Oxygen.
This Mod whilst it is compatible, is will impact your game as the Refinery and Oxygen generator will compete to convert Ice Ore to Potassium Ingots or Oxygen.

I am considering splitting this mod into two, one for Helium, and one for Ice.
Geneticus 2015 年 2 月 7 日 上午 9:47 
"Icon symbols are hardcoded in game. They aren't moddable currently." Not sure when/if this changed but you can set the icon name in the PhysicalItems.sbc with the <IconSymbol>Pb</IconSymbol> tag on both Ore and Ingots.