Space Engineers

Space Engineers

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Station_Hallways_V3.0 (Dx11)
   
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Type: Mod
Mod category: Block, Modpack
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125.246 MB
7 aug 2014 om 16:25
23 aug 2016 om 20:40
15 wijzigingsnotities (weergeven)

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Station_Hallways_V3.0 (Dx11)

Omschrijving
Mod Specs:

Good news everyone I have uploaded the new station hallways. They now consist of 13 blocks a 2 block wall, 2 block roof,1 block wall right, 1 block wall left, 1 block roof, inside corner, outside corner, door cap, floor, intersection roof, ramp wall right, ramp wall left, and a ramp roof. The new station hallways now hold O2 and are fully modular.

Instructions:
To put doors in use the outside corners and the door cap in the center, I have yet to complete the doors for this so I would get DarthBiomech's Interior Doors Click Here the offset door works really well with the new hallways. Now as for the ramp walls just use the SE stairs or Ramp for the floor they work perfect.

Update:
I will be adding my own door, interior lights, airvents, and ramp stairs in the future.

UPDATE:
Fixed Issue with color mask was only effecting Dx9 users.

UPDATE:
Added code so in dev branch blocks are now under 1 tab
233 opmerkingen
GamesTech 19 aug 2024 om 9:44 
please upgrade.
kinngrimm 24 jan 2024 om 8:34 
hallways looking good, update not so much
Castle 17 jan 2020 om 9:27 
I'll talk to my community - if you are still interested in having someone take it over of course
!Master_Conquest! 15 jan 2020 om 21:44 
kinda like Star trek
!Master_Conquest! 15 jan 2020 om 21:43 
sweet. I Like your mod bro.
Castle 9 jan 2020 om 19:48 
Also, SE/Keen has fixed a lot of issues from block mods (from what I've seen - I am sure that someone will correct me here) but I do think it would be worth updating, I WANT to use these on my server and would update them myself if I knew how, perhaps I can talk to a friend and see what he thinks :)
Castle 9 jan 2020 om 19:46 
I really think you should update it again then!!! PLEASE lol there's a lot of people who LOVE these - but won't use them because you can't/won't update :(
Maison De Cornusiac 9 jan 2020 om 14:46 
When I imagine this being combined with one of the monorail systems we have in workshop, you arrive at an underground subway system :)
Maison De Cornusiac 9 jan 2020 om 14:45 
And then, tunnel bends... curves.... not too sharp in angle as the crossroads, so vehicles could smoothly drive through without having to stop...
Maison De Cornusiac 9 jan 2020 om 14:43 
In case you are open to suggestions, despite the deplorable fact the compiler won't work at the moment, I think it would be a good idea to add a gate which is as large as the diameter of the tunnel,not just a door, this way you enable vehicles to use this underground tunnel system - which mighty improves the possibilities... thank you.