RimWorld

RimWorld

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Corsenal of Core
   
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Mod, 1.2, 1.3, 1.4, 1.5
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29 apr, 2023 @ 16:53
12 apr, 2024 @ 5:35
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Corsenal of Core

I 1 samling av 4ydra
Arsenal of Rimworld
7 artiklar
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ATTENTION: I WILL STOP THE COMBAT EXTENDED SUPPORT.

I've been tweaking my mods over the last few months, adding things, changing things, improving things, fixing bugs, and - to save performance - decided to make a core mod.

Here it is: Coresenal of Core, the core mod for Arsenal of Revolution and Arsenal of Reaction.

A custom workbench, custom weapon tags, less duplication in the code, less duplication in the textures, more FPS, more fun more Dakka.

That's all there is to write.

You MUST download at least one of my main mods, otherwise you can only enjoy the new workbench.
33 kommentarer
Dick Sledge 10 aug @ 7:30 
Cannot wait to see these updated, these are hands down the best weapons mods in the entire community.
Asteroid 25399 13 jul @ 12:02 
I hope you get around to updating your mods. I love the arsenal collection.
Narlindir 4 sep, 2024 @ 4:25 
getting a few stragglers in my logs
nothing big but you might wanna check your configs or sth:



Mod Arsenal of Totalism - Style Submod dependency (4YDRA.ArsenalofRevolution) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Mod Arsenal of Totalism - Style Submod dependency (4YDRA.ArsenalofReaction) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Mod Arsenal of Reaction dependency (4YDRA.ArsenalofCORE) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Mod Arsenal of Revolution dependency (4YDRA.ArsenalofCORE) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AVNlover67 1 jul, 2024 @ 21:39 
My favorite mod with strong guns that I have been searching for. The others just add a bunch of weapons that are still weak.
Asteroid 25399 4 jun, 2024 @ 7:26 
I love your mods. I only use your arsenal collection because I hate how much filler other weapon mods add. I have noticed that even though I have friendly fire disabled in the storyteller settings, I'm still shooting limbs off, and and destroying hearts and brains of my colonists with these weapons. I don't know if it's a bug, or if I have a mod clash that I can't find, but I don't remember it happening in earlier versions?
Sanakara 21 maj, 2024 @ 18:24 
ps. the "Kettenaxt - Eumeswil" has a typo ("/n/A gruesome..."). :)
Sanakara 21 maj, 2024 @ 17:30 
"I will stop the CE support" - that's pity to hear, as a CE only player.
Is there a special reason for that? Would I encounter severe problems with CE from now on?
Unfortunately I noticed your mod not before. It is really great work with a lot of passion.
Keep it up comrade!
Dredd 10 apr, 2024 @ 3:42 
Just FYI Author you can update to 1.5 pre-emptively using the unstable build. :+1:
Imperialdoessomething 20 dec, 2023 @ 17:20 
Bit of a pain in the behind when your colonist needs to eat while making a gun, you need to put one of those half-done thingys that are spawned when you make items.
Pootis 26 nov, 2023 @ 5:37 
Kino/10 :holyflame: