Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Empires of Europe 1100
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Setting: Medieval
Game Mode: Singleplayer
Compatible Version: v1.2.12
Rozmiar pliku
Zamieszczono
Zaktualizowano
3.300 GB
28 kwietnia 2023 o 0:45
31 sierpnia o 20:27
Listy zmian: 39 ( zobacz )

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Empires of Europe 1100

Opis
Key Info
Overview Video: https://www.youtube.com/watch?v=xCER9U5faIs&t=1s

Discord server: https://discord.gg/FZfg9ynPa3

Installation Instructions

Video: https://www.youtube.com/watch?v=0ZLAbV0oW4g

If you need support go to the discord server and post in the #bug-reporting channel.

Load Order:

1. Harmony
2. Native, Sandbox, etc
3. ANY OTHER MODS
4. Europe 1100

If you already had the mod, you must now remove Europe Campaign Map - it is no longer required!

If you use Erik's Troops:

1. Harmony & MCM & Butterlib & UI Extender
2. Native, Sandbox, etc
3. EBA
4. Vaegir Armoury
5. Other mods
6. RBM
7. Better pikes (and breakable polearms if you want)
8. POC
9. Europe 1100
10. Erik's Troops for Europe 1100

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Latest Update

Empires of Europe 1100 - 1.2.12.2 - Update

Update Overview: https://www.youtube.com/watch?v=5AtQqwkfPyc

• Update CustomSpawns version
• Reduced Crusader and Mujaheddin spawn rate
• Fix missing parents
• Fix missing Holy Lance
• Permanent fix for "GangLeaderNeedsToOffloadStolenGoodsIssueBehavior"
• Female lords will now only lead parties in very rare cases (only lord left, etc)
• Playable area is expanding North into Finland
• Realignment of Baltic cultures and troop trees - 3x cultures merged, 2x new ones added (with troop trees)
• EoE1700 cannons functionality brought across as field ballistas
• 6x new mercenary clans
• Fix for mercenaries trapped in non-accessible areas
• New settlements in Belgium and France
• Replaced banner for House of Poitiers
• Navmesh expanded into south western Arabia
• Addition of Mecca, Jeddah and Taif
• Adding daily scripts to provide AI with a minimum amount of gold and influence
• Increase cavalry damage 50%
• Fix to broken village scene for Lanark
• Fix for broken "looted village" icons/animations. This should also improve performance.
• New equipment for Roman lords.
• Fixed Armenian start location
• Fixed comment strings for mercenaries
• Large nerf to Hungarian clan levels (from 5 to 2)
• Olive Press Workshop is now the "Oil Press" and can also consume fish.
• Workshop production increased across the board

This update IS NOT SAVEGAME COMPATIBLE. You will need to start a new save.

----------------------------------------------------

Europe 1100 Overview
This is a historical overhaul based on Europe at the turn of the 12th century. The mod leverages Lemmy's Europe Map as well as a number of custom kingdoms, clans, and NPCs. Over time there will be further updates to greatly flesh out faction details, and historical accuracy.

The mod currently contains:
  • 27 kingdoms
  • 204 historical Clans with accurate banners
  • 500+ lords based on real life individuals
  • 21 playable cultures
  • New wanderers and NPCs for additional cultures
  • Custom troop trees with 12 historically accurate units for each faction
  • 14 Historically relevant mercenary clans with unique units and leaders
  • All settlements renamed to historical counterparts

The emphasis for this mod will always be on historical accuracy for the period roughly spanning 1090-1105. If you have any suggestions for content that could be changed or improved please post it on Discord or the Forum page, although I would also like people to site historical sources if you plan on suggesting something that should be changed.


COLLABORATORS

• BIG Thank you to Carolina Warlord and Yannis for their GameModeManager code.
• Thank you to khornau17 who has created the new translation strings.
• Thank you to Erik for his custom troop trees and banners.
• Pak Satiro for The Shahada banner.
• Nuke(Memento mori) for The Přemyslid banner.
• Gondan for HRE banner.
• Groundworks for several more.
• DecoyS2.
• ViktorLim114514.
• Cyril for Capet, De Clare and Anjou banners.
• SL4VA for the Rus banners
• Bubu and d&h for the custom music code
• Quakank for the BannerColorPersistence integration
• Anopey for the Custom Spawns integration
• 27638166 for the Customisable Clan Tier integration
• Snorri for the Arenas Extended integration
• Ulfkarl for Mordhau Voices integration

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Official Submods

Erik’s Troops

This mod replaces all units and troop trees within EoE1100, using assets from the Expanded Bannerlord Armory.

https://www.nexusmods.com/mountandblade2bannerlord/mods/5475/

POC Config for Eriks Troops

This POC config, built for Erik's Troops (Europe1100 submod), adds diversity to your troops shields and banners, with historical designs and coats of arms.

https://www.nexusmods.com/mountandblade2bannerlord/mods/5966?tab=description

----------------------------------------------------

Support
Please go to the Discord Server [discord.gg] for any support. I do not plan to monitor the comments here that often.


Black Screen / Missing Gear / Missing Icons FIX
This is now fixed as of 31/08/2025. You many need to unsubscribe/resubscribe to see the changes.
Popularne dyskusje Zobacz wszystkie (57)
7
4 czerwca o 11:42
GLOBAL TEXTURES AND SEASONS BUG
Lanselot
9
30 marca o 14:58
seni mod diye piyasaya sürenin aq ben
✪Bruzk
5
13 kwietnia o 6:35
"This application has faced a problem."
LumBiii
Komentarzy: 1 230
Haborym 12 godz. temu 
Ok, thank you very much. I am looking forward to it. :steamthumbsup:
Fatrod  [autor] 16 września o 17:19 
I'll need to do a compatibility patch for 1.3, so I'll make that the next release and add all the other WIP items.
Haborym 16 września o 4:44 
Hi,
Thank you very much for this mod, it’s awesome. I have never enjoyed playing this game so much.

I’m experiencing an issue when besieging the city of Rome. I checked the previous comments and saw that you discovered this bug in May.

Could you kindly share an estimate for when a patch might be released to resolve this bug?
Andrsan 16 września o 3:34 
this mod work with birth and aging?
Temo 15 września o 10:03 
Hello, How do I change flag of the Kingdom ?
marcov75 13 września o 8:44 
no shields?
Dr Jham 12 września o 15:25 
Hi, I have played for over 8 hours, no wars at all. Is this a bug?
GamerGuyIDIOT 21 lipca o 10:54 
add Czech Culture and maybe ways to Russify the Russian cultures as they have more in common.
Tally 19 lipca o 14:31 
Removed the Circassians? The west Circassian kingdom of Zehia had a king named Redada in 1086 who went to meet the Rus prince Mistislav in battle. After some talk they decided on an unarmed duel which he was wining and Mistislav had a knife hidden in his boot and stabbed him in the heart. But he asked his army not fight even still before his death. You have done great on this mod but I will like to let you know that Annapa is one of the oldest cities in the world and like Baksan saw goth invasions from Crimea, and Pyatigorks, Maykop and Sochi are also very old settlements for Circassians.
Brojo 17 lipca o 17:54 
Every second round of a Tournament i cant see my characktere nor my enemies... They exist (i can hit them and hear them) but they are invisible... All in all a great mod!