Entropy : Zero 2

Entropy : Zero 2

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Uprising Metrozombie
   
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Assets: NPC
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5.466 MB
15 apr 2023 om 15:52
22 jul 2024 om 1:03
3 wijzigingsnotities (weergeven)

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Uprising Metrozombie

In 2 verzamelingen van xdxdxd
Houndeye, Metrozombie and Voltigore
8 items
Return to Metrocop
23 items
Omschrijving
Metrozombie from Uprising now in EZ2!
It also features legs and torso gibs now! Torso models works on npc_zombie_torso

To spawn it with a manhack type: ent_create npc_metrozombie GrenadeType npc_manhack
To spawn it with a stunstick type: ent_create npc_metrozombie GrenadeType weapon_stunstick
To spawn it with a grenade type: ent_create npc_metrozombie GrenadeType npc_grenade_frag
To spawn it with nothing type: ent_create npc_metrozombie GrenadeType npc_grenade_frag NumGrenades 0

To spawn torso type: ent_create npc_zombie_torso torsomodel models/zombie/zombiecop_torso.mdl

Split them in half using a sawblade (ent_create prop_physics model models/props_junk/sawblade001a.mdl) and the Gravity Gun! (give weapon_physcannon)

SEE THIS TO LEARN HOW TO SET UP CUSTOM RESPONSES!
Useful for giving the metrozombie torso responses that match with the metrozombie

Credits:
Uprising team mainly conformed by Employee8 and Filipad
Model was made by Kralich

Go play Entropy Zero : Uprising here if you haven't!
21 opmerkingen
Shadow1997 21 sep om 15:29 
a regular zombie or a fast zombie types would be better suited for metrozombie (because he's not wearing a heavy suit like a combine soldier)
Shadow1997 21 sep om 15:27 
A metrozombie shouldn't have the speed of a zombine, because a zombine is a highly modified human host, while a metrozombie is just a human host with minor modifications, such as a chip in their head.
War_Tomato 11 jan om 6:34 
wait a second you can add new entities through workshop?
Tomsk5 16 nov 2024 om 13:29 
Okay, thanks, does make sense they are not in the arctic
xdxdxd  [auteur] 16 nov 2024 om 13:05 
I don't really see anywhere where it could fit either tbh, majority of EZ2 takes place in the arctic and that's very far away from where you'd usually find Metrocops.
xdxdxd  [auteur] 16 nov 2024 om 13:05 
Nowhere.
This is mostly an asset, since the npc_metrozombie is part of the code but doesn't have a proper model by default.
Now, you can see this NPC in action in maps like Blackout. And also it's origin where it is intended to be used, EZ Uprising.
Tomsk5 16 nov 2024 om 12:58 
Question, where do these zombies spawn in. I'd like to know where, it may determine if I get this or not, like it tbh.
Gordon, GORDAN! 30 sep 2023 om 19:37 
Ok, then.

Wish you luck, good sir.
xdxdxd  [auteur] 30 sep 2023 om 17:47 
It's fine, I just lost interest in GMod modding lately. I'll probably come back sometime, but for now I'm more interested in base HL2 and EZ2 modding llll
Gordon, GORDAN! 30 sep 2023 om 16:59 
Ok.

I didn't mean anything like VJ Base. Nothing but the AI itself & its model and functions.

If you can't do it, then I'm sorry I asked.