Garry's Mod

Garry's Mod

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A fully edited fedhoria V8.4 Death facial animation and Death camera and Overkill
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Innholdstype: Tillegg
Tilleggstype: Effekter
Tilleggsetiketter: Rollespill, Realisme
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1.019 MB
12. apr. 2023 kl. 6.13
27. juli kl. 22.23
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A fully edited fedhoria V8.4 Death facial animation and Death camera and Overkill

Beskrivelse
A fully edited version of fedhoria
plz don't use ragdoll death/death facial expression/first person death with it together
Thanks Rama for coding the original fedhoria mod
it is almost a fedhoria combined with ragdoll death,have a try!
with a fully animated death facial expression!!!!!!!!!!!!!!!!!!(made by ESC and ME),it is cod19 like(maybe)
while a player or citizen die, the combine will try to shoot the ragdolls to overkill them(you can edit the hit count).You can also overkill combines!
Customizable playermodel ragdoll, almost from ragdoll death(more than 1 or not, time they preserve,collide with player or not).
set sv_fedhoria_eyelid_trend to make you model die with their eyes open more frequently.(sorry for my poor description)
hf,and if you like it, plz give me a thumb.Thank you so much.
Thanks Jackie for making test video.
5stars!Thank you so much for your thumbs!

A new function: print toggle_FedCamState in death cam to enable free death cam
Populære diskusjoner Vis alle (1)
0
19. juli kl. 4.44
如果玩家有动作而npc没动作的解决方案
271 kommentarer
yuuu 17. sep. kl. 5.58 
鞭尸多少下怎么调整?:steamthumbsup:
Nereid  [skaper] 29. aug. kl. 20.40 
这是fedhoria的固有问题了,如果你不喜欢fedhoria的物理效果,你可以关闭掉pm和npc生效的选项,此时fedhoria会帮你保留尸体和调整镜头,但是不会再有修改物理、表情、死亡抽搐的效果。
nameless kei 29. aug. kl. 0.10 
布娃娃太沉了,被打死之后尸体永远都是趴着的,就不能加个调整的选项吗
Nereid  [skaper] 25. aug. kl. 11.10 
npc还是玩家搞清楚
skot_2403 25. aug. kl. 7.05 
shi体过一段时间就自动消失了。但是我确认我开了shi体保留
那可以想办法把这个被击飞的动画也设定个时间吗,绑定到die time或者直接单独设定之类的
Nereid  [skaper] 16. aug. kl. 22.42 
为啥悬空不死呢,因为悬空会被判定是被击飞在空中,自然就会一直计算空中的动画
还有就是根据部位判断死亡时长的功能,不然爆头了还在扑腾,抗日神剧(bushi)
AccessDenied 12. aug. kl. 13.00 
hi I got this lua error :
lua/fedhoria/modules/stumble_legs.lua:282: bad argument #1 to "ipairs" ( table expected , got nil)
1.ipairs - [C]:-1
2. unknown - lua/fedhoria/modules/stumble_legs.lua:282
This error make the mod not working , can you fix this ?
zxc_0523 7. aug. kl. 15.26 
作者您好,在最近使用这个mod的时候,我的布娃娃出现了以前从来没有过的问题。在没有报错的情况下,布娃娃会很诡异的抽动,可能在到达设定的死亡时间后停止抽动。把与布娃娃相关的其他模组禁用后,仍然存在此问题。具体时间更像是在隔壁的“更好的死亡动画”模组更新后出现的,在其更新之前,这两个模组在我这可以兼容共同运行,更新后报错就多了。在禁用了那个之后,仍然存在抽搐问题。求问作者有无解决办法。