RimWorld
48 beoordelingen
Trade Goods
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Mod, 1.3, 1.4, 1.5, 1.6
Bestandsgrootte
Geplaatst op
Bijgewerkt op
436.920 KB
31 mrt 2023 om 13:22
4 aug om 19:53
8 wijzigingsnotities (weergeven)

Abonneren om te downloaden
Trade Goods

In 1 verzameling van Zaljerem
Zal's Original Mods
106 items
Omschrijving
Retexture mod by Runzu available!
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3216783889


Suggested by Loneheart on the Rimworld Discord:

"Quite simply, it's a crate of miscellaneous items that's sole purpose would be to be for trading. It's literally just a square box made from wood and a little steel/iron (Neolithic tech) and is worth slightly over the cost of the material themselves (So it's actually worth doing) - but can be sold to ANY MERCHANT CARAVAN. This way you've ALWAYS got something to build and trade even at the beginning when you haven't got massive yayo production up and running. It's also good for any pawn wanting to level up social without needing to sell actual precious goods. And if you're running mods that force prisoners to work, you could have them churn out these 'trade goods' day in day out."

--

Create trade goods at the crafting spot:

Simple trade goods - 5 Wood, sells for $10
Advanced trade goods - 5 Wood, 5 Steel, sells for $17

Custom trade goods - 2 Wood and almost any item* - priced to move; you probably won't see much profit, but you can get rid of items.
(* no corpses, rotten items, chunks, plants, animals, foods, silver, wood, steel) - sells for $6

Cheap trade goods - 2 Wood, corpse, chunks - not worth much, but someone will buy it - this is the Rim after all! - sells for $4

Market price is set to be slightly above the value of the raw materials, taking the selling penalty into account by increasing the sell price modifier. Trade goods are sellable only.

Any mods with traders loaded before this mod will be patched to buy trade goods, including Core. Any mods with traders loaded after this mod will not.

All suggestions and constructive feedback welcome! I'm sure the values may need to be tuned, etc.

Supports "Treasures"
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2971815439

39 opmerkingen
Zaljerem  [auteur] 5 aug om 20:18 
Yep, that's a good idea. I'll whip up an update.
Runzu 5 aug om 3:55 
Hey, would it be possible for you to add these recipes to the machining table? I tend to use this more mid-late game when the bodies start piling up. :PetFinn:
Runzu 8 apr 2024 om 18:41 
Okay, just wanted to know. I spent time agonizing over whether to do those too. 😂
Zaljerem  [auteur] 8 apr 2024 om 18:29 
Things that never got implemented, variations on textures, that kind of thing.
Runzu 8 apr 2024 om 18:17 
@Zaljerem Kind words! :slimetabby: Also, I'm curious about the other textures in the mod. Are they simply things you haven't implemented yet for a future update?
Zaljerem  [auteur] 8 apr 2024 om 16:45 
Looks great! I've linked you in the description.
Runzu 8 apr 2024 om 14:21 
Finally finished! Thank you so much for this fun mod. :slimetabby:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3216783889
Zaljerem  [auteur] 7 apr 2024 om 15:26 
Of course, and I'll happily link it in the description above.
Runzu 7 apr 2024 om 15:14 
Thank you! As soon as I figure out how to do that, I'll link it here too, if that's okay? :slimetabby:
Zaljerem  [auteur] 7 apr 2024 om 15:13 
Go for it!