Barotrauma

Barotrauma

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aWeapons
   
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2.441 MB
8 Mar, 2023 @ 11:40pm
17 Sep @ 5:43pm
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aWeapons

Description
aWeapons is a weapons mod that adds a total of 44 new weapons, 30 new ammo types and a few other items obtainable from varying sources. All of which are both balanced and stylized to vanilla barotrauma to the best of my ability.

LeCrazyy's Makeshift Weapons (Makeshift Weapons will be removed soon from main mod)

Detailed Info:(Can't fit all of them in description) https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2970940025

Below is pretty much everything in this mod quickly summarised by category:



Ammo/Projectiles/Explosives:
    Electric Harpoon, Iron Pipe, Foam Dart, Clown Bullet, 40mm Incendiary Grenade, Blood Thinner, Nail Cartridge, Rubber Rifle Round, Incendium Pulse Laser Fuel, 40mm Rubber Ball, 40mm EMP Grenade, Railgun Solid Shell, Railgun Breaker Shell.



Wreck/Unique Items: (Can be found inside wrecks/ruins)
    Honk Hammer, Jar of Eggs, Rippa, Bad Medicine, Hailstorm, Bullshot, Antique Rifle, Antique Sabre, Shredder, Lead Sprinkler, Alien Shotgun, Alien Shotgun Power Cell, Alien Spiker, Incendium Ball, Alien Knife, E-COR, Fun Cannon.



Makeshift:
    Pipe Launcher, Makeshift Revolver Round, Makeshift Shotgun Shell, Makeshift Assault Rifle Magazine, Makeshift Rifle Bullet, Makeshift SMG Magazine, Makeshift Pistol Magazine, Makeshift Bomb, Scrap Shield, Makeshift Shotgun, Makeshift Rifle, Makeshift Revolver, Makeshift SMG.



Blueprint Items: (Cannot be crafted without first learning the blueprint)
    Pistol, Silenced Pistol, Heavy Pistol, Pistol Magazine, Revolver Rifle, Double Barrel Shotgun, Coalition Justice, Separatist Judgement, Acid Thrower, Pocket Shotgun, Heavy Hammer, Pipe Launcher MK2, Discharge Coil Trap, Marksman Rifle, Tactical SMG, Sniper Rifle, Autocannon, Autocannon Drum Magazine, Autocannon Explosive Drum Magazine, Railgun Discharge Coil Shell.



Other: (Misc weapons and stuff that can be crafted at any time)
    Spiked Toy Hammer, Hatchet, Nailgun, Shovel, Annihilator MK IV, GFD Decimator, Katana, Benevolent Claw, Detainer, Juggling Ball.



I have tried to keep the items in this mod balanced to vanilla, and for the most part in a similar style, did I succeed? No idea.

Blueprints?
As I do not wish to overwrite vanilla talents and make the mod less compatible, blueprints are my compromise, you can make a weapon's blueprint in the fabricator, but until you have the required skill it mentions, you cannot read/learn the blueprint. If you have the required skill, reading it fully will unlock that weapon's recipe (by giving you a new hidden talent). Then you are free to craft whatever it was.

This is my first dive into adding new content rather than modifying with .xml so let me know if there is an issue and I'll try to fix it.

Special thanks to the unwilling testers of this mod who joined my server when I was running the mod.

Looking for moderately less lethal items? Maybe check out aEquipment too: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2962095464

Mod to add these weapons to most hostile npcs: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2996391187

Cut Content
35 Comments
Shiftey1r 24 Sep @ 12:39am 
If its your thing to hotswap baijiloon damage assault rifles you do you, but i enjoy the compatibility of betterbackpacks and an active choice of choosing firepower over capacity rather than EK infested infinite backpack one-man army gameplay
LeCrazyy  [author] 19 Sep @ 11:30am 
Though looking back I suppose its related to previous comments
LeCrazyy  [author] 19 Sep @ 11:29am 
I can respect randomly bringing up in the comments of my mod then, powerful energy :captainsmooth:
Stephen Hawking 19 Sep @ 11:26am 
i never said the hmg was from your mod
Stephen Hawking 19 Sep @ 11:26am 
and?
LeCrazyy  [author] 19 Sep @ 11:08am 
I care, but also HMG is vanilla btw lol
Stephen Hawking 19 Sep @ 10:42am 
who cares wether or not its abusable, if i give my character 100 types of steroids then i want them to carry a HMG in their pockets
LeCrazyy  [author] 2 May @ 12:56am 
Just a bit yeah
Shiftey1r 1 May @ 6:03pm 
Its imo the biggest reason i turn away from other gun mods, hotswappable assault rifles in your hotbar are really easily abusable
LeCrazyy  [author] 23 Apr @ 5:41pm 
I did try to add more backpack sized weapons yeah, in vanilla there isn't that many and its a good way to balance out stronger options.