Left 4 Dead 2

Left 4 Dead 2

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Short Harvest
   
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Game Content: Campaigns
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80.561 MB
4/mar./2023 às 11:15
14/mai./2023 às 10:12
5 notas de atualização (ver)

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Short Harvest

Em 1 coleção de ZOMBUSTER[bL0u3]d°ç°b
Short Maps Series - Original Campaigns...BITESIZED !
9 itens
Descrição
The fifth of 6 short maps, this one takes place in Blood Harvest's maps "sewed" together.

Enjoy !)

Donations HERE[ko-fi.com]
Discussões populares Ver todos (1)
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4/mar./2023 às 11:46
Q&A
ZOMBUSTER[bL0u3]d°ç°b
86 comentário(s)
ZOMBUSTER[bL0u3]d°ç°b  [autor(a)] 29/nov./2023 às 11:47 
:lunar2019laughingpig:
검은콩두유 28/nov./2023 às 15:34 
하나로 길게 이은건가보넹..
ZOMBUSTER[bL0u3]d°ç°b  [autor(a)] 9/nov./2023 às 11:39 
:boomer::ss13ok:
호진117 8/nov./2023 às 18:46 
Good, short map as always! Always love being able to play the original campaigns with a twist.

8/10
ZOMBUSTER[bL0u3]d°ç°b  [autor(a)] 30/set./2023 às 4:27 
:surprised_yeti:
GS Mod In Play 28/set./2023 às 17:09 
Map 5/10
ZOMBUSTER[bL0u3]d°ç°b  [autor(a)] 15/mai./2023 às 15:53 
Ah ! Thank you, well I was indeed focusing on Short Air (96% complete) but then I realized that Short Harvest didn't get the attraction I thought it would, so I decided to add the event back because I thought people would like it more with added action pack :lunar2019coolpig:
Phoenix Rose 15/mai./2023 às 15:27 
oh wow, i wasn't expecting another update, i thought you would choose to focus on your other short map. but hey, an update to this is still a welcome thing to see :D
ZOMBUSTER[bL0u3]d°ç°b  [autor(a)] 14/mai./2023 às 10:15 
A BIG update was released ! :

Added back the train/foot-bridge collision event. (You can choose to NOT stop the horde by avoiding the unsafe-room to its left by jumping on the rocks, only crossing the front door's frame will stop the horde, crossing the exit door won't ;)

Reduced a clip brush (invisible wall) at the start of the rope-bridge on the left that was preventing falling off it.
ZOMBUSTER[bL0u3]d°ç°b  [autor(a)] 14/mai./2023 às 10:15 
Moved the car alarm from before the foot_bridge to right after the rope-bridge behind a bush near the star area. (It was there only to compensate for the missing newly added event)

A wood log has been re-added back to its original place where the car alarm was.
Added a forced bile spawn before the new event somewhere around the train yard.
Added back a vocalisation line about the newly added event.
Rebalanced the weapons/items spawns around the map (more bile spawn chances too), especially in and around the little house near the foot-bridge for more loot before starting the newly added event.

Slightly moved a tree to allow passage between it and the wagon garage.
Increased the drawing distance of the map around the detachable wagon and improved the way the light pole next to it was lit.

Improved the lighting of the white wooden fences located right before the first unsafe-room.
Ajusted a displacement to close a gap between a rock and the floor near those same whites wooden fences.