Stellaris
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Standalone Ancient Ships
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4 берез. 2023 о 10:13
25 верес. о 5:45
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Standalone Ancient Ships

Опис
A mod designed to make the ancient ships from ACG: Return of the Ancients as a standalone version.


The ships/technologies can be obtained in the following ways:

1. Border a Fallen or Awakened Empire

2. Own and colonize a relic world

3. Become an ascended empire (Zenith of the fallen empires / Dawn of Ascension)


Please note:

Apocalypse is required to use the Aeon and Aegis ship classes

Federations is required to use the Aegis ship class

First Contact is required to use the Stalker ship class

Apocalypse and Gigastructural Engineering and More are required to build the War World

All of these ships have a hefty Minor Artifact cost, you'll need to get digging (or just cheese it via ACOT)


Links to the original mod:

ACG: https://gtm.steamproxy.vip/workshop/filedetails/?id=2012803646

ACG: Return of the Ancients: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2938332118

You can contact me in my channel in the ACOT discord or on discord at thepigemperor2#7621


Special Thanks and Credits to:

Ajey: the modder behind the original Aesthetic Cinematic Gameplay mod, and the source of all the models and tech icons in this mod. He created all the models, icons and graphical effects in this mod, and you should really go check out his mods for other top tier content

Fragjacker: let me copy his code for the FE neighboring shenanigans

Bread: general emotional support, basically fixing the whole mod, and help figuring out basic gfx modding (as it turns out, it's pretty hard)

Garyx: Donated the War World model and let me use his textures

Chiru: Let me use his curator textures for the Sentient Metal ship variants

Yaknafein: Created the new War World tech icon

the_cloudylass: Icon slave, creator of the war world strikecraft and FLARE icons
Коментарів: 40
thepigemperor2  [автор] 4 жовт. о 9:49 
Yes
Baz 3 жовт. о 21:10 
Im not sure if i missed this part but can this mod be used on existing saves?
Large_Gremlin 30 лип. о 3:20 
Okay, can confirm, the game crashes when you try to start a new game with this on 3.14.
Kinda sad, since I really wanted to purify the galaxy with War Worlds.
Large_Gremlin 30 лип. о 2:45 
Aw man..
thepigemperor2  [автор] 30 лип. о 2:43 
@Large_Gremlin

I don't think so, it's already been updated to 4.0
Large_Gremlin 29 лип. о 6:11 
Hi, does this still work on 3.14?
thepigemperor2  [автор] 11 трав. о 7:11 
currently the prereq techs are arcane deciphering, modular engineering, starholds and destroyers

@Salvus
Salvus 11 трав. о 7:05 
Yeah that would actually be really cool. What are the prerequisite techs?
thepigemperor2  [автор] 11 трав. о 6:56 
@Salvus

Remnants empires do have an easier access to the ships, but you still need to get the prerequisite techs to unlock them. I can look into adding them as starting tech options though, it seems like a neat touch
Salvus 11 трав. о 6:54 
Do remnants empires have access to these ships? I noticed I did not get the research option on my relic world. Also do you think it is possible to have them as either starting or guaranteed research options for remnants? I have been trying to find a similar experience to the ACG return of the ancients playing as a fallen like empire. I think this mod, combined with the Archeo-tech could be pretty close.