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For now, first priority is bug fixing. Going to sift through the comments below (which are fairly old) and see what issues are still around.
If you're still actively using the mod and notice bugs, balance issues, quirks, etc., please post them in the Discussion thread above.
Assigning them to "any" schedule seems to work. Please fix this in a future update ;)
Often exactly after people finished excavation job a popup with "Mod related problem detected." shows, but because of it's cryptic nature I can't pinpoint it exactly.
The tech pistol has no icon in the crafting list.
Otherwise I'm really enyoingthe mod, kepp up good work.
I've played the mod with the new Guardians scenario. Everything went well but unfortunately when the event Emergy Transmission occurs (it should bring a new survivor chased by Consortium) , it just crash to desktop. If I disable the mod everything works fine, so there is a compatibility issue between the mod and Emergy Transmission event.
I want to notice that, with the mod disabled, the new survivor changes. I think it could be something regarding the new pool of survivors introduced by the mod, it seems that the game "picks" one of the Mod Survivors for the event, and this leads to the crash.