Crusader Kings III

Crusader Kings III

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Census
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37.144 MB
21 Feb, 2023 @ 10:06pm
8 Oct, 2024 @ 2:31pm
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Census

Description
Now Updated With German translation!! Thank you so much Doozer64 for the contribution

The translation for Russian is also available!! Thank you so much laxfeed, feel free to subscribe to that mod if you want the mod in Russian

Description
This mod allows you to create a census. The census will provide you with information of your realm and your household. Additionally, you get an actual artifact! It is tested with Royal Court and you can display the census in your Court.

If there are any bugs please feel free to let me know and I will try to fix it.

If this mod needs updating, feel free to leave a comment. I will prioritize updating if I see users are still using it!
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How to Use
The Census Decision starts the census event. To start the census, you need to have a steward and to create it you need to have a scribe. Your steward will find you a scribe should you need. You can also put a suitable person as your scribe. This is a new court position. You can pay a sum of money to find a fantastic scribe to create the best quality census. The census quality will depend on how much money you spend for it, as well as the quality of your scribe.

The quality of the scribe depends mostly on learning. Stewardship is also important. The trait "scholar" gives a bonus while being a genius, intelligent, or quick also contributes to the aptitude of the scribe.

Currently the census costs 25 or 200 gold plus the total number of provinces, depending on the quality you choose. It takes 2 days for each province to complete the census. For a large realm this might take a long time.
The Census Contents
The Information Given
  • Household- The number of spouse, concubines, children, siblings, courtiers, guests, prisoners, and knights.
  • Dynasty- The number of members, how many are male, female, and landed.
  • Vassal- The number of direct vassals and total vassals. The amount of vassals, courtiers, and guests in the realm.
  • Holdings- Total levies and garrisons, men-at-arms regiments, monthly income, available loot, counties, provinces, average development, and average province income.
  • Population- An estimated population of your realm. This is a number estimated by me, not an official one. The number is a combination of many things in the game, modified to match approximately with the 1066 start date in England to the Doomsday book. For other areas its probably very inaccurate, so more work is probably needed on this.

All of this information is saved into the artifact as the description. So you should be able to see all of it later, even if you put the census away.
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Effects
Each province gains the "efficient census" modifier for 5 months. I added almost every positive thing for provinces so be sure to take a look in game!
The census artifact also has positive modifiers based on the quality. The best one will even increase your domain limit by 1.
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Compatibility
This mod doesn't edit any base game files, so it should work with just about everything.
It is not ironman compatible. It adds a court position for the scribe, as well as a positive modifier, so I would assume it may run into issues if uninstalled mid save, so just be wary of that.

Know Compatibility/Issues
AGOT mod - Seems to work fine, except for the date on the census. Adds 8000 years for some reason, likely due to the mod authors.

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Please let me know if you run into any problems and I will try to fix it if I can. Feel free to leave me any recommendations.
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Future Additions
  • Might do some changes to the modifiers added from the census.
  • A more complex event to get the special scribe.
  • More information in the census.
  • Maybe different styles based on culture.
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Other Mods by Me
Draft Decision/Spawn Army mod
Draft Decision/Spawn Army Cheat Version
Draft Decision/Spawn Army Pro
Popular Discussions View All (1)
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16 May, 2023 @ 1:39pm
Russian Translation
laxfeed
85 Comments
Stehr  [author] 21 Oct @ 1:16pm 
@Hellstoaster Thank you so much for checking! I also appreciate any reports if its not working correctly. I get frustrated myself about abandoned mods so I am always happy to fix if I can. Sorry about the compatibility issues! If you find out what mod might conflict please let me know and I can see if its fixable!
Hellstoaster 5 Oct @ 7:41am 
Apologies. The error log is showing a lot of script errors from the take census decision but I don't think it is this mod causing the crash. My kingdom was relatively small, but after some more investigation I don't think this mod is the issue but rather this mod might've exposed an issue with another mod. Running just a clean save with no mods but this one the game works as it should.

Sorry again for the incorrect crash report. Thank you for checking into it anyway. I really appreciate authors that keep an eye on their creations and don't abandon them.
Stehr  [author] 3 Oct @ 11:56am 
@hellstoaster I just tested it on a new save and it seemed to be working ok. How big was your kingdom when you did the census and do you have any other mods or newer dlc installed?
Stehr  [author] 3 Oct @ 8:22am 
@hellstoaster Thanks for letting me know! I haven't played for a little while, there are probably some changes in the code that need to be updated, I'll try to look into it!
Hellstoaster 2 Oct @ 9:52am 
This mod seems to be causing my game to crash with game version 1.17.1. The error log is showing a bunch of script errors after completing the Census decision.
shlejma 26 Dec, 2024 @ 1:12pm 
Update.
Caloens2k1 19 Oct, 2024 @ 5:12am 
Shouldn't the cooldown be at least 5 years? Most modern Census is around every 10 year. Also, doing the decision after 1 year time in-game seems a bit too repetitive.
HeirandtheSpare 7 Oct, 2024 @ 1:41pm 
Very cool!
LickitySplit 6 Jan, 2024 @ 7:55pm 
update ?
Eatme 21 Sep, 2023 @ 1:56pm 
this needs an update 1.10?