Left 4 Dead 2

Left 4 Dead 2

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Gravemind: Melee Detail - Human
   
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Game Content: Miscellaneous, Textures
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350.302 KB
18.2.2023 klo 20.42
1 muutos ( näytä )

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Gravemind: Melee Detail - Human

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This mod applies the Human Blood Detail texture to the Halo Melee weapons that require it.
Can Be enabled/disabled for other Gravemind Melee Detail mods.
Requires Any Halo Melee Weapon to work Properly.

To my patrons at patreon and my supporters at Ko-fi.

Original Textures - Sabre Interactive's Art Team
Texture Extraction/Editing - Adorabirb

If you want to play the mod online on Coop mode, I have a dedicated L4D2 coop server: steam://connect/160.202.167.27:27025
If you want to play the mod online on Survival mode, I have a dedicated L4D2 Survival server: steam://connect/160.202.167.30:27025

We also have a steam group for the Gravemind L4D2 mod project and to host "Fight the Pandemic" gamenights: https://gtm.steamproxy.vip/groups/projectgravemind
9 kommenttia
Adorabirb!  [tekijä] 19.2.2023 klo 14.24 
@What'sXaqALackin' that's what i'm working on but that'll take some time. probbaly once I finish the melee weapons and survivors will I go full steam on the infected again.
K 19.2.2023 klo 10.54 
@What'sXaqALackin' MY THOUGHTS EXACTLY
K 19.2.2023 klo 10.54 
This is amazing
Ket 19.2.2023 klo 8.55 
Honestly these weapon mods make me wanna go tf off with the Halo RPs, but the only thing stopping me is the commons really. When someone gives the human combat forms the headcrab zombie treatment (more than just one model, gibs, uncommon variants), it'll be about time.
Nick 19.2.2023 klo 0.58 
Ohhh. Yep, definitely subscribing to Pulaski Axe and The 7 Wood now. :evil_grin:
Adorabirb!  [tekijä] 18.2.2023 klo 22.43 
@Nick this mod just has the blood texture the melee weapons will use. depending on the melee weapon you may/may not need the shared materials so best to check if the mod requires it or not.
Nick 18.2.2023 klo 22.22 
Does that mean I can subscribe to this instead of the shared materials?
Adorabirb!  [tekijä] 18.2.2023 klo 21.44 
@Nick I had to so it doesn't conflict with that. tried many ideas to have people pick and choose what blood to use with minimal mod conflicts while also letting these detail textures work and look as good.
Nick 18.2.2023 klo 21.33 
Separate textures from Gravemind: Shared Materials?