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Mod, 1.4, 1.5
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4.044 MB
16 feb 2023 om 13:33
28 apr 2024 om 8:25
23 wijzigingsnotities (weergeven)

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Prepatcher

Omschrijving
Prepatcher is most importantly a powerful tool for mod developers. The project also includes a mod manager which runs before the game loads.

The mod manager - Prestarter
Prestarter is still in more of a preview state currently and I'll be expanding it in the near future. It's already very convenient though.

Features:
  • Runs before the game loads
  • Press Space while the game is loading to open (unfortunately only after a message saying you can do so appears on screen)
  • Load, save, copy and paste mod lists
  • Undo/redo while editing (Ctrl-Z/Ctrl-Shift-Z)

Relation to Harmony
With Brrainz's permission, Prepatcher is an alternative provider of the Harmony library for RimWorld mods. This means that:
  • Prepatcher can be used in place of the Harmony mod (brrainz.harmony). In practice, this is done by patching the mod loading system to make Prepatcher satisfy dependencies on Harmony.
  • Having both the Harmony mod and Prepatcher active won't cause any problems

Dependencies
Prepatcher has no dependencies on other mods.

Load order
Prepatcher should go first in the mod list, above Core and expansions. Its placement relative to Harmony doesn't matter, it can be put below or above it.

For modders
Prepatcher doesn't do anything on its own, it's only useful when other mods depend on it.
The library provides patching capabilities beyond those of Harmony. Currently these are:
  • Adding fields to types
  • Free editing of the game's assembly before the game starts
Visit the Github wiki for more information.

Acknowledgements
Prepatcher builds upon other great software. Thanks to Brrainz for Harmony, 0x0ade for MonoMod and jbevain for Mono.Cecil (and anyone who ever contributed to these projects!).

Troubleshooting
When you encounter an issue you think might be caused by Prepatcher, the information on what happened is most likely contained in RimWorld's error log (Player.log).

Please upload your log file somewhere like pastebin.com and paste the link here or, ideally, post a bug report at: https://github.com/Zetrith/Prepatcher/issues

Location of RimWorld's error log file (Player.log):
  • Windows shortcut: Press Win+R, type appdata and hit enter, go to LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
  • Windows path: %USERPROFILE%\Appdata\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Player.log
  • Linux: ~/.config/unity3d/Ludeon Studios/RimWorld by Ludeon Studios/Player.log
  • Mac: ~/Library/Application Support/RimWorld/Player.log

Links
Issue reports and suggestions: https://github.com/Zetrith/Prepatcher/issues
Github: https://github.com/Zetrith/Prepatcher
Dev wiki: https://github.com/Zetrith/Prepatcher/wiki
Standalone download: https://github.com/Zetrith/Prepatcher/ (click Code -> Download zip)

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Populaire discussies Alles weergeven (5)
6
22 jul om 13:17
Prepatcher broken
⦃Sค†คn⦄
2
14 aug om 19:23
1.6?
crua9
3
23 mrt om 18:32
Prepatcher incompatibilities
Aaron
368 opmerkingen
Ser_hiRo 22 aug om 6:36 
Is there any news about the release of new github prepatcher for Steam Workshop?
Scionin 20 aug om 11:47 
Can't wait until the 1.6 update goes on the workshop :)
Monbland 20 aug om 5:13 
1.6 UPDATE PLEASE!
YuuYWeeW_50010 16 aug om 17:38 
oh thanks im blind
Alu 14 aug om 7:52 
7 messages below yours
YuuYWeeW_50010 14 aug om 7:21 
Anyone know where the PrePatcher 1.6 dev snapshot is? I've seen mention of it being on github but I couldn't find anything
A054841 8 aug om 22:59 
I also misread that a bit lmao.

Other performance mods are also in the process of getting updated, fishery, etc. Let's just be patient. Except for Rocketman, someone else might need to fork that mod. (it's kinda redundant in 1.6 but iirc few of its optimizations are still not in 1.6)
Lunar Nepneus 8 aug om 12:51 
Lmfao
Alu 8 aug om 4:03 
you should re read that lol
pdaigosl 7 aug om 18:07 
@alu he died?!