RimWorld

RimWorld

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Prepatcher
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Mod, 1.4, 1.5
File Size
Posted
Updated
4.044 MB
16 Feb, 2023 @ 1:33pm
28 Apr, 2024 @ 8:25am
23 Change Notes ( view )

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Prepatcher

Description
Prepatcher is most importantly a powerful tool for mod developers. The project also includes a mod manager which runs before the game loads.

The mod manager - Prestarter
Prestarter is still in more of a preview state currently and I'll be expanding it in the near future. It's already very convenient though.

Features:
  • Runs before the game loads
  • Press Space while the game is loading to open (unfortunately only after a message saying you can do so appears on screen)
  • Load, save, copy and paste mod lists
  • Undo/redo while editing (Ctrl-Z/Ctrl-Shift-Z)

Relation to Harmony
With Brrainz's permission, Prepatcher is an alternative provider of the Harmony library for RimWorld mods. This means that:
  • Prepatcher can be used in place of the Harmony mod (brrainz.harmony). In practice, this is done by patching the mod loading system to make Prepatcher satisfy dependencies on Harmony.
  • Having both the Harmony mod and Prepatcher active won't cause any problems

Dependencies
Prepatcher has no dependencies on other mods.

Load order
Prepatcher should go first in the mod list, above Core and expansions. Its placement relative to Harmony doesn't matter, it can be put below or above it.

For modders
Prepatcher doesn't do anything on its own, it's only useful when other mods depend on it.
The library provides patching capabilities beyond those of Harmony. Currently these are:
  • Adding fields to types
  • Free editing of the game's assembly before the game starts
Visit the Github wiki for more information.

Acknowledgements
Prepatcher builds upon other great software. Thanks to Brrainz for Harmony, 0x0ade for MonoMod and jbevain for Mono.Cecil (and anyone who ever contributed to these projects!).

Troubleshooting
When you encounter an issue you think might be caused by Prepatcher, the information on what happened is most likely contained in RimWorld's error log (Player.log).

Please upload your log file somewhere like pastebin.com and paste the link here or, ideally, post a bug report at: https://github.com/Zetrith/Prepatcher/issues

Location of RimWorld's error log file (Player.log):
  • Windows shortcut: Press Win+R, type appdata and hit enter, go to LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
  • Windows path: %USERPROFILE%\Appdata\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Player.log
  • Linux: ~/.config/unity3d/Ludeon Studios/RimWorld by Ludeon Studios/Player.log
  • Mac: ~/Library/Application Support/RimWorld/Player.log

Links
Issue reports and suggestions: https://github.com/Zetrith/Prepatcher/issues
Github: https://github.com/Zetrith/Prepatcher
Dev wiki: https://github.com/Zetrith/Prepatcher/wiki
Standalone download: https://github.com/Zetrith/Prepatcher/ (click Code -> Download zip)

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Popular Discussions View All (5)
6
22 Jul @ 1:17pm
Prepatcher broken
⦃Sค†คn⦄
2
14 Aug @ 7:23pm
1.6?
crua9
3
23 Mar @ 6:32pm
Prepatcher incompatibilities
Aaron
367 Comments
Scionin 15 hours ago 
Can't wait until the 1.6 update goes on the workshop :)
Monbland 21 hours ago 
1.6 UPDATE PLEASE!
YuuYWeeW_50010 16 Aug @ 5:38pm 
oh thanks im blind
Alu 14 Aug @ 7:52am 
7 messages below yours
YuuYWeeW_50010 14 Aug @ 7:21am 
Anyone know where the PrePatcher 1.6 dev snapshot is? I've seen mention of it being on github but I couldn't find anything
A054841 8 Aug @ 10:59pm 
I also misread that a bit lmao.

Other performance mods are also in the process of getting updated, fishery, etc. Let's just be patient. Except for Rocketman, someone else might need to fork that mod. (it's kinda redundant in 1.6 but iirc few of its optimizations are still not in 1.6)
Lunar Nepneus 8 Aug @ 12:51pm 
Lmfao
Alu 8 Aug @ 4:03am 
you should re read that lol
pdaigosl 7 Aug @ 6:07pm 
@alu he died?!
Fricadelle 7 Aug @ 7:25am 
1.6 please :'(