Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật











Its like it was in the update log!
Thanks for your quick reply! I didn't hear about meld mod, but it sounds very interesting! I'm going to try it. I will let you now if somethenig else disrupts. Thanks again for your help!
Are you not using Meld? If not using Meld, you will need to comment out (or preferably setup a local mod to remove the newly added meld tables) in this mod - 2802698386_Meld\XComGameCore.ini
1) see Discussion, it is disabled in unit flag extended config in this mod.
2) Will look into, if one loot table breaks, all loot tables break, so could be a conflict somewhere, as this is the first report of this.
Sure - but It wont have the fixes, configs, scripts, or anything else that implements MJ related content or LWOTC content.