Kenshi
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GROUNDED: Basic Attack Animations
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23 stycznia 2023 o 17:25
17 kwietnia 2023 o 22:07
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GROUNDED: Basic Attack Animations

Opis
GROUNDED 2 HAS BEEN RELEASED

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3289699139

Minor Update April 17, 2023-------------------------------------------------------------------

=> Heavy attack animation chance down from (0.85) ==> (0.05) (For reference vanilla chance is (1.0))

>>>>>>>>>>>>>>>>>LINKS FOR INDIVIDUAL PACKS<<<<<<<<<<<<<<<<<

POLEARMS: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2925055839

BLADES: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2925061001

HEAVY: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2925060214

>>>>>>TUTORIAL FOR MAKING PATCHES FOR CUSTOM RACES<<<<<<<

https://www.youtube.com/watch?v=O1hcQ5o5vpc

Description------------------------------------------------------------------------------------------

Adds 6 new basic attack animations usable at all skill levels.

I love all the combat animation mods that have been added to Kenshi over the past few years. More Combat Animations by AGO and it's addons especially due to the sheer amount of content added. However, I also like how snappy and simple the vanilla animations are, allowing for a lot of quick back and forth's between 2 duelists and well, I just wanted to try out something fresh. So I made my own!

The main aim of this mod is to simply supplement the vanilla animations, allowing for a little bit more variety in fights but aiming to keep the vanilla feel. I plan to add more in the future and make better quality animations.

What's Added?--------------------------------------------------------------------------------------

- 3 blade attack animations (Katanas, Sabres, Hackers)
- Down Slice: a downward slice from the top
- Cut Left: a horizontal slice from the left (an attack direction absent from vanilla)
- Quick Low High Cut: a deceptively fast cut from the right

- 3 polearm attack animations
- Thrust: a thrust from the guard position (they don't ever utilise that advantage of having a sharp point right in front of your face from a safe distance)
- Thrust Top: a thrust from a top stance
- Thrust 2: a more choreographed variation of the thrust, has additional forward movement

- 1 heavy attack animation
- Heavy Chop Top: the (uncharged) Arc Of Deliverance attack from Dragon's Dogma. Especially devastating (1.5x normal damage) But a long windup. ++Has a 0.05 chance of happening!++ (Vanilla and all other animations chance is 1.0)
- Additional heavy attack animations are planned

Blunt and MA animations TBA

Notes---------------------------------------------------------------------------------------------

This mod is completely compatible with other animation mods. Load order should not matter. However, patches for custom races will need to be set but are fairly easy todo, please refer to the links above for a tutorial on how to do so!

Please let me know if you have any suggestions or critique! I'm a freshly started animator after all!
Komentarzy: 104
Wilhelm_Richard_Wagner 12 października o 9:25 
Pretty terrible animations compared to vanilla ones, both in terms of visuals and combat power. Cannot recommend this to anyone.
Gevurah 1 września o 4:05 
Hey I think one of your polearm animations is broken. Characters are twitching when using polearms, meaning a bugged /canceled animation, which goes away when I disable this mod.
Larkas 22 sierpnia o 8:47 
@Dig Since they are separate, should I replace this with GROUNDED 2 or load them side by side?
Nepho Drakon 22 lipca o 21:57 
For anyone wondering what the mod file name is for load orders: _DigCombatAnimation
ARS2000 23 marca o 13:58 
I really like this mod! Unlike other attack mods that seem like they're more about looking fancy, this one feels more in spirit of the game's base attack animations, which as you said, were pretty snappy and responsive enough and pretty good for what they were doing. It really does feel like a natural expansion of moves that we would've seen in the original game.
Dig  [autor] 12 sierpnia 2024 o 18:26 
nope they are seperate
Laughing Forest 10 sierpnia 2024 o 17:09 
Is this included in Grounded 2?
Niche 8 sierpnia 2024 o 13:53 
@Dig Is this mod incorporated into GROUNDED 2?
Dig  [autor] 15 lipca 2024 o 20:37 
Dig  [autor] 9 lipca 2024 o 15:04 
GROUNDED 2 is in development