RimWorld

RimWorld

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[RF] Fishing-ReWork (Continued)
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
3.516 MB
18 Jan, 2023 @ 1:47pm
5 Aug @ 11:56am
5 Change Notes ( view )

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[RF] Fishing-ReWork (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
969 items
Description

Update of Si-Cafes mod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2383686530

- If Odyssey is loaded, only the shellfish trap is included, as fishing is already in the DLC



[discord.gg]
[github.com]


This mod is a rework of the Rainbeau's fishing mod.
Original mod is
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1539311991
and update version by Mlie
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2034028432

I've made some major changes, including redoing all the fish textures, fixing some issues, and rewriting the Defs file, while keeping the minor fishing-related values from the original mod code.
The feel for fishing is the same as the original mod.


Quote from the original mod description
Originally posted by Rainbeau Flamebe:
How Fishing Works:
Fishing is a custom work type, which relies on the "Animals" skill. Pawns with higher skill will fish faster, and have a higher chance of successfully catching something. (Additionally, fishing serves as a joy activity for pawns with a passion for the Animals skill.) Fishing spots can become depleted if overfished, and so will occasionally need to be allowed to "recharge."

Fish and eels can be caught at any fishing spot, though the type of fish available varies with the biome, and eels are more common in marshes than in water tiles. Squid can only be caught in ocean tiles.

Shellfish traps will periodically catch shellfish or tiny fish automatically, without any pawn interaction. They will sometimes take a bit of damage in doing so, though, and will thus occasionally need to be repaired.

Fish and shellfish can be cleaned (butchered) for meat, while squid and eels can be butchered for both meat and leather.

The mod also adds ice fishing spots, which work as normal fishing spots, except that they can only be constructed on frozen river or lake water tiles generated by my own "Permafrost" mod, Fumblesneeze's "Ice," or "Nature's Pretty Sweet." Note that ice fishing spots cannot be placed on vanilla ice tiles, and will appear on the "Production" tab of the Architect menu only if at least one of the "freezing" mods is actually in your mod list.
Differences from Original MOD
  • Renewal of texture.
    (All fish, fish meat, fishing spots, and even fishing rods.)
  • Added some new fish.
    (Especially many shellfish are increasing)
  • Tiny fish can be grilled at the campfire.
    (It is roasted.)
  • Fish are no longer stacked like corpse of animals.
  • Seafood has been separated from the raw meat category.
  • A fishmonger has been added to the caravan and visitors.
    (Don't worry about maps without water!)
    Fishmongers sell corpses of fish. Fish meat is sell by regular traders in the same way as animal meat.

Problems fixed from the Original
  • Clothes made of squid skin and eel skin can now be burned.
  • Fixed an issue where spots would not be displayed when setting up fishing spot blueprints.
  • When catching trash, you no longer catch camel wool from previous versions.
    (Instead, you can catch animal leather or human leather...fear)
  • All dishes have been deleted
    (I'm making another add-on mod for seafood dishes)

Compatibility
  • Cannot be used with the original fishing mod.
  • There is basically no problem with other fishing mods.
    However, the treatment of corpse of fish is different, so I think it will only cause confusion.
Save compatibility
Installation during save is safe. Please be careful when uninstalling.

When replacing the original mod, delete or butcherly of the raw fish on the map. Please deconstruct the fishing spot and shellfish trap.
Some resources will continue to remain.(fish meat, eel skin, etc.)
You will see a small error log at the start, but you can replace it without any problems.

Other MOD compatibility
  • WaterFreezes
    - Ice fishing spots will be enabled.

  • Biomes!
    - Fishing in lagoon water is possible.
    (There may be a problem with the type of fish you can catch due to biome restrictions)

  • Vanilla Cooking Expanded
    - You can grilled tiny fish on the grill.
    - You can canned seafood meat. (Every seafood meat can be canned crab (only looks))
    - You can fried a corpse of a moderately sized fish.

  • Vanilla Cooking Expanded - sushi
    - Fish meat can be used as an ingredient for sushi.

A patch is required to use seafood as a substitute for "raw meat"
Currently patched
  • Core
  • Better Survival Meals
  • GouRIMet
  • RimCuisine2
  • Vanilla Cooking Expanded
  • Vanilla Gourmet Parade
Credit
Most of the code for proper fishing in Rimworld comes from Rainbeau Flamebe's fishing mods.
Without this, this mod wouldn't be possible.

Language
  • English
  • Japanese
For other language translations, please report if you create a separate translation mod.
I will describe it here.

Addon MOD

Vanilla Achievements Expanded Compatibility



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: seafood
56 Comments
XXFQ007 23 Sep @ 8:17pm 
Actually, the fishing spot is not very important. The key is whether the process of cutting fish and fish meat can be preserved?
Mlie  [author] 22 Sep @ 10:02pm 
@XXFQ007 As mentioned in the description, only the shellfish trap is included if you use Odyssey
XXFQ007 22 Sep @ 7:12pm 
I remember there used to be a fishing spot in the old version, and the butcher table could be used to cut fish.

But it is clear that the new version lacks this fishing spot and this step.
Mlie  [author] 4 Sep @ 4:24am 
@sirgregory1st Please see the Reporting Issues section described above
sirgregory1st 2 Sep @ 9:54pm 
Everything works but Bass fish texture is missing shows a large Red square with an x in it as the icon for every "Bass Fish"
むなかた 28 Aug @ 5:39am 
@Mlie I understand. Thank you.
Mlie  [author] 28 Aug @ 4:44am 
@むなかた I dont have any plans of integrating the fishing in this mod. But the source is open if anyone would like to try it
むなかた 28 Aug @ 1:41am 
Mlie, thank you so much for keeping many mods alive.
I miss this mod's fishes and butchering feature for meat, leather and eggs..
Is there any hope I catch this mod's fishes and butcher them with odyssey DLC again?
清纯小吊梨 12 Aug @ 5:35am 
MLIE LOVE YOU ~~~~~
Koala 11 Aug @ 12:12pm 
Can confirm fish are being yielded from fishing spots again, thank you for your hard work!