边缘世界 RimWorld

边缘世界 RimWorld

499 个评价
生物科技异种拓展 - 腐鲛种
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Mod, 1.4, 1.5, 1.6
文件大小
发表于
更新日期
2.656 MB
2023 年 1 月 10 日 下午 8:21
7 月 28 日 下午 8:58
42 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
生物科技异种拓展 - 腐鲛种

描述
演示视频 [www.bilibili.com]
个人Mod群:487161518
简介:

这个mod增加了一个新的种族——腐鲛种,是具有鱼类和食腐动物基因的异种 ,增加了许多腐烂相关基因,一些腐肉相关建筑,一个新的鱼人阵营,他们会跟随着其他袭击一起袭击你,不过不用怕,他们只是来拿走上一次袭击者的残骸的,只要不去招惹他们,他们就会和平的离开。

腐鲛种是一种生存在雨林深处的人类亚种,他们基因已经能够完全适应这种潮湿闷热的环境 与其他人种不同,他们的消化系统可以食用已经完全腐败的肉类,在几乎已经完全退化的鼻子的帮助下他们并不觉得腐败的气味有什么不适,相反他们反而更青睐这种“厚重”的味道。部分植入的鱼类基因使他们可以在潮湿环境中更迅捷的移动,他们也可以将致命的腐气储存在他们的气囊器官中并在战斗中释放。他们的身体和致命的病毒产生了某种绝妙的平衡使得他们每一次攻击都会将毒素注入敌人的体内,但是一旦腐蛟种死亡,这种平衡就会被立即打破,随后他们的尸体就会急速腐烂。

2月11日更新:
调整:腐气发电机现在需要的腐气现在大大增加了
调整:现在腐鱼部落不会再有毛绒种和炎魔种了,腐鲛种的比例上升
调整:降低了腐鱼部落整体的装备品质
调整:调整了腐鱼部落开局的地面物资
调整:腐气刺激基因增加的近战命中率从1.5改为1.25

信息:




















兼容:
兼容CE嘛?:应该兼容, 但是没试过.
是否可以中途加入?:如果你已经订阅了Factional discovery这个mod,不然在已有的存档中加入这个mod应该会导致bug.

语言:
Chinese
English

作者:
HaiLuan(22点下):C# and xml 代码
昏暗:美术
热门讨论 查看全部(10)
1
8 月 8 日 上午 10:27
NullReferenceException
oldnewone
2
2023 年 12 月 24 日 下午 5:50
Rotten meat > simple meals?
davidguy207
2
2023 年 2 月 19 日 上午 6:41
getting bug with this mod
TomRock
211 条留言
Brindav 10 小时以前 
The rotfish have been bugging my game crazy lately, the scavenge raids will have only 4-5 rotfish going out to take corpses while 40 will stay behind in one single tile until they die from malnutrition

also i randomly get the same error as the user below.
Schadenfreude 8 月 21 日 上午 4:10 
I'm trying to turn corpses into carrion via the Rotting Corpse Vat, but it tells me "ruined by temperature", the vat is full (300/300kg), I assume it wants a decent temperature, but I don't know how high its supposed to be.

There is no additional info that tells me which temperature it needs to work.

Do the corpses need to actually be rotting first before they get stored in there for it to work?
toetruckthetrain 8 月 17 日 上午 1:35 
dude its honestly a shame you havent made more xenotype mods the rotfish is insanely good and creative
阿聪大杀四方 8 月 12 日 上午 10:24 
有bug
Exception while ticking lord with job Rotfish_Library.LordJob_Scavenge:
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
[Ref 47EB8496] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch6 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Group.LordManager.LordManagerTick_Patch1 (Verse.AI.Group.LordManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapPostTick_Patch3 (Verse.Map)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch7 (Verse.TickManager)
(wrapper dynamic-method)
Guineatown20806 8 月 9 日 上午 4:31 
Why are these Xenos Raiding so often? My Main Colony is getting attacked around 5 times per season by them and their faction. The raid isn't even that big. just like 5 people. I can kill them from a distance quite easially, but it is still very annoying having these guys raid you like every third day. The raid is the scavenging raid. They are probally showing up because I caused lots of raids at my second base via the mod "Raid for me". Is there any chance to reduce the chance of getting a scavenging raid after a normal raid?
Scionin 8 月 6 日 上午 9:43 
I cooked rotten meat into a fine meal, and the fine meal was classified as vegetarian. Is this something to do with VE?
骸鸾  [作者] 7 月 28 日 下午 8:56 
fixed
programmed.messiah 7 月 28 日 下午 5:50 
Getting an error when failing Animal Summon ritual - a System.InvalidOperationException: Nullable object must have a value in Rotfish_Library.Patch_ManHunter.PostFix. Happens during manhunter incidents, likely due to IncidentParms missing a value (e.g., target or faction). Causes recurring errors every tick. Stack trace shows it's tied to IncidentWorker_AggressiveAnimals. Thanks for the great mod!
Skrungii 7 月 6 日 下午 2:13 
on the mod browser it says 1.4 on the picture. in the mod page it says 1.5, and in the mod info it says its 1.6.
Halicade 6 月 28 日 下午 1:16 
Hello I get an error with this mod about the MeleeWeapon_Warhammer because I don't have Royalty. log attached https://gist.github.com/HugsLibRecordKeeper/ea4bd6f36a04715c002ea2d220036447