Total War: WARHAMMER III

Total War: WARHAMMER III

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graetor's Empire Knightly Orders - Assets Pack
   
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graphical
Značky: mod
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919.608 MB
1. led. 2023 v 9.49
2. kvě. 2024 v 5.11
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graetor's Empire Knightly Orders - Assets Pack

Popis
DOES NOT REQUIRE UPDATES WHEN THERE IS A NEW PATCH!

Required texture pack for the main mod.
Počet komentářů: 25
graetor  [autor] 6. led. v 8.48 
It could be patch 15 and itll still work
pulu 6. led. v 5.05 
no working now 6.0
graetor  [autor] 1. srp. 2024 v 0.59 
yep, normal ones use 1 handed. officers use a 2 handed one
Winter 1. srp. 2024 v 0.15 
G'day Graetor. Appreciate the mods. Great to see Cult of Ulric units in WH3! Curious if Knights of The White Wolf using 1 handed hammers is intentional?

Only reason I ask is that I've noticed two VMDs for them;
variantmeshes/variantmeshdefinitions/wh_main_emp_cav_white_wolf_0.variantmeshdefinition
variantmeshes/variantmeshdefinitions/wh_main_emp_cav_white_wolf_off.variantmeshdefinition

Currently one random guy (not a captain) has a two handed hammer.
graetor  [autor] 1. čvn. 2024 v 4.56 
then disable the one in this mod
EzUNreal 1. čvn. 2024 v 4.02 
Same, mod conflict causing knights griffon weird texture/model
Lufian 23. kvě. 2024 v 9.42 
My mistake, there is a conflict with Champions of Undeath, they also added a Knights Griffon unit to their mod
Lufian 22. kvě. 2024 v 5.10 
getting the same with Knights Griffon
Shyqset 5. kvě. 2024 v 6.55 
Hello, i've artifact with knight of the ferry heart. Like texture go away from units. Thanks
Gman9090 17. bře. 2024 v 18.09 
It used to work on IEE