Barotrauma
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DynamicEuropa - Stations From Beyond Outpost Pack
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3.145 MB
2022년 12월 26일 오후 5시 55분
2025년 5월 24일 오전 11시 33분
업데이트 노트 16개 (보기)

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DynamicEuropa - Stations From Beyond Outpost Pack

설명
An outpost module pack for Dynamic Europa.
Introduces the modules of Stations from beyond to the outposts of DynamicEuropa. They have all been manually adjusted to feature necessary items and various other adjustments required for the intended gameplay of DynamicEuropa.

Load order:
The load order is important and should be as follows:

- DynamicEuropa - Stations From Beyond Outpost Pack
- DynamicEuropa

The original Stations from beyond is no longer needed as all the modules were adjusted to suit DynamicEuropa and thus don't feature any other custom content, but I highly recommend to subscribe to the original mod to show your support to the original creators!

Credits:
Almost all of the modules - Stations from beyond by rundoomer
인기 토론 모두 보기(4)
1
2025년 9월 25일 오전 9시 32분
Error = Trying to place 1 modules of the type "DE_AbandonedAirlock": Causes crash to desktop
Buffalo`SoulJah
1
2025년 6월 3일 오후 10시 55분
Bug Report [Caused when this patch active]
Moar Dakka
0
2025년 4월 5일 오전 2시 54분
Seems like some outposts Febiracton doesn't spawn
TheSuit
댓글 170
[R.P.C.]Ashuryx 2025년 10월 12일 오전 4시 39분 
ive noticed the ai doesnt exactly know how to move in these structers and ive encounter no triggers for my other mods so far
JoshX9706 2025년 8월 8일 오후 3시 46분 
im in a blockade, but the outpost is indestructible, so i cant destroy the reactor or get pass the triple door
Losright 2025년 6월 30일 오전 7시 22분 
In the abandoned outpost, sometimes a room with an invincible door will be generated, trapping the AI enemies inside while the player is unable to enter
Blackrock executive 2025년 5월 24일 오후 2시 28분 
Why do the outposts from this mod always generate much larger than normal DE? Is it possible to make it so that outposts simply remain the same size?
_]|M|[_  [작성자] 2025년 5월 17일 오후 3시 51분 
@Kam2B: Outpost module packs can be added and removed at any time as outposts just regenerate based on the level seed on every load.
Kam2B 2025년 5월 14일 오전 11시 28분 
Can i swap out the original stations from beyond for this pack mid save? or would that just brick it?
_]|M|[_  [작성자] 2025년 5월 11일 오후 1시 06분 
@尤里大人-ule: That's by design to discourage the diving suit stealing on every station.

@JeffyTheBird: It was recently discovered that that's a vanilla bug with cities currently. The game just generates hallways, but cities are meant to not generate hallways as the modules are built to connect directly to each other without ladders.

@xxx_420_Bad_Boy [Wizard_Cum]: You need to change the module flags in OutpostGenerationParameters.xml for each location there.
xxx_420_Bad_Boy [Wizard_Cum] 2025년 5월 8일 오후 12시 06분 
@_]|M|[_ if i wanted to add back the vanilla / dynamic europa station modules, where would i do that?
Kaschperle 2025년 5월 5일 오전 5시 46분 
perhap's it's me but i had error in outpost generation "parameters trying to place 1 modules of the type "docking mine" but there aren't enough suitable modules available(...)"

I removed this mod and tested it on a fresh campaign so far no issue like that.
JeffyTheBird-TTV 2025년 5월 4일 오후 7시 42분 
just came across a design bug, one of the stations you have to take a massive ladder up past the station manager to get to the submarine upgrades, but at the top the vertical walls extend past the floor, so the stairs directly to the left going up trap you in the top part of the station, when you try to go back down and over the vertical inside wall it floats you up into the stairs