Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción









That error is pointing to the base TFA-VOX addon, specifically the part where it checks the players playermodel.
I also have no idea what "melee_module.lua" is, as that's not what it's called in my addon.
1. GetProperties - [C]:-1
2. TFAVOX_GetSoundTableSound - addons/tfa_vox/lua/tfa_vox/framework/tfa_vox_global_functions.lua:100
3. TFAVOX_PlayVoicePriority - addons/tfa_vox/lua/tfa_vox/framework/tfa_vox_global_functions.lua:246
4. callback - addons/tfa_vox/lua/tfa_vox/modules/melee_module.lua:81
5. v - addons/tfa_vox/lua/tfa_vox/framework/tfa_vox_modules.lua:560
6. unknown - lua/includes/modules/hook.lua:102
7. SetAnimation - [C]:-1
8. unknown - lua/weapons/apexswep/shared.lua:426
The melee module creates errors for all types of melee weapons. 2 the bug of the report, which I have indicated below, is created when using "Apex Legends: Holster/Melee SWEP"
[tfa_vox] addons/tfa_vox/lua/tfa_vox/framework/tfa_vox_global_functions.lua:100: bad argument #1 to 'GetProperties' (string expected, got table)
1. GetProperties - [C]:-1
2. TFAVOX_GetSoundTableSound - addons/tfa_vox/lua/tfa_vox/framework/tfa_vox_global_functions.lua:100
3. TFAVOX_PlayVoicePriority - addons/tfa_vox/lua/tfa_vox/framework/tfa_vox_global_functions.lua:246
4. callback - addons/tfa_vox/lua/tfa_vox/modules/melee_module.lua:81
5. v - addons/tfa_vox/lua/tfa_vox/framework/tfa_vox_modules.lua:560
6. unknown - lua/includes/modules/hook.lua:102
7. SetAnimation - [C]:-1
8. unknown - lua/weapons/apexswep/shared.lua:277
That's mostly down to a lack of ideas on my end. Not to mention the pack already has 37 individual modules, so I'd say it's got more than enough for now.
If I happen to have a sudden flash of inspiration or someone else comes up with a good idea I might make more, though probably as a separate addon to this.
they all roughly follow this format:
[TFA-VOX Extra Callouts] lua/tfa_vox/modules/grenadethrow.lua:54: attempt to index global 'self' (a nil value)
1. b - lua/tfa_vox/modules/grenadethrow.lua:54
2. v - RunString(Ex):8
3. unknown - lua/includes/modules/hook.lua:102 (x974)
but replace grenadethrow.lua with any number of other files.
also, all the options seem to reset when exiting
Well, what USED to happen was that if you have a melee weapon equipped (like the fists) and you engage the kick, it'll trigger the melee callouts, but now that doesn't happen anymore.