RimWorld
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[BT] SpawnThoseGenes!
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Mod, 1.4, 1.5, 1.6
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735.914 KB
5 Ara 2022 @ 13:23
18 Tem @ 13:34
7 Değişiklik Notu ( görüntüle )
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[BT] SpawnThoseGenes!

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This framework is designed so you can easily add custom germline genes to the default or your own custom races in the game, originally it was supposed to be an EyeGenes2 exclusive mod but we decided to make it a framework any mod can tie into.

Before this mod it was one or the other.. now you can have both xenogenes and germline genes per race.

  • Allows you to add custom endogenes at pawn creation, with chances.
  • Lightweight.
  • Example file included, please don't overwrite groups that will break other mods, instead patch into them if they exist.

EXTRA-INFO
  • Keeping your chances under 1 collectively gives it a chance to not give any gene at all.
  • If a gene endocatagory exists it overwrites it, so you could in theory restrict a race to specific skincolors or haircolors.
  • Properly checks to make sure its not a biotech birth so genes don't get overwritten.

Does this work with har races?
NO this mod relies completely on xenotypes and is not designed for HAR races in mind, that said
it will most likely affect them as they are technically "baseliner" in terms of the games understanding with baseliner
genes.

Are there any patches?
Yes! here you go!: Community Patches

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              This work is licensed under a
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57 Yorum
B flat 23 Ağu @ 15:17 
The name makes it seem like it works the other way around -- no eye genes would spawn if this mod is not loaded.
B flat 23 Ağu @ 15:15 
I'm not sure how all of this works, because enabling this mod get rid of all eye genes in vanilla xenotypes in https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2898151329&searchtext=eye . Although it is said to be a requirement, it works better without.
тетеря, блин 14 Ağu @ 14:29 
[SpawnThoseGenes] No possible endogenes found in config for: Ratkin_Squirrel
тетеря, блин 27 Tem @ 7:13 
on pawn generation:

[SpawnThoseGenes] No possible endogenes found in config for: KiiroXenotype
...
Tried 300 times to generate age for kiiro special force smoke-maker
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
...
https://gist.github.com/HugsLibRecordKeeper/1e542841298a5a7e16767c96babed33a
DiegoCalvito 19 Tem @ 7:12 
thank you for your hardwork guys
Nera  [yaratıcı] 18 Tem @ 13:35 
Patch is out for eyegenes2 :)
OPERATOR  [yaratıcı] 18 Tem @ 2:36 
We already have a fix, just waiting for other dev to wake up to push it :3 patiennnceeee!
Monbland 18 Tem @ 2:35 
[[BT] EyeGenes2 | Base - [NL] Facial Animation | - Start of stack trace]
Verse.PatchOperationAdd(xpath="Defs/SpawnThoseGenes.SpawnThoseGenesXenotypes[defName = "Starjack"]/Groups"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=1

[[BT] EyeGenes2 | Base - [NL] Facial Animation |] Patch operation Verse.PatchOperationSequence(count=1, lastFailedOperation=Verse.PatchOperationAdd(Defs/SpawnThoseGenes.SpawnThoseGenesXenotypes[defName = "Starjack"]/Groups)) failed
file: B:\SteamLibrary\steamapps\workshop\content\294100\2898151329\Additionals\SpawnThoseGenes\Patches\Races\Patch_Starjack.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.PatchOperation:Complete (string)

обрезал оба лога, если что
XSlayer300 11 Tem @ 11:19 
Is there a way to spawn two endogenes with each pawn? like I want to have a restricted hair color and skin color for my pawns.
RAD EMERALD 9 Tem @ 5:01 
THANK DUDE!