Transport Fever 2

Transport Fever 2

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Asset Old Buildings
   
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Asset: Brush Asset
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3.437 MB
2022 年 11 月 13 日 上午 9:36
1 項更新註記 (檢視)

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Asset Old Buildings

在 JK 的 1 個收藏中
JK's GWR & British TpF2 Mods
31 個項目
描述
A selection of 28 vanilla/standard buildings from the game made available for placing as assets with choice of materials etc. Picked and customised with slate roofs for use around railway yards etc on British maps pre-1960s, but also suitable for wider use. They are for scenery only, don't require roads and have no affect on gameplay.

Available: Always

Positioned either on the ground or snapping to track with a choice of offsets.

Non-wooden building have a choice of 8 wall material brick/stone textures or random.

With or without terraforming. Choice of 6 ground textures or none.

Some also have the option to be rotated 90 degrees (to align to the track). Some have the option of multiple segments or extensions.

The taller covering has extra track alignment settings for use as a basic carriage or wagon shed.

Wooden planked storage bins/bunkers have options for coal, stone, iron ore or none and fill levels (Auto for coal is randomised).

Credit for the original buildings and textures to Urban Games.

Tips: Click on them to make changes after placement. Press SHIFT when demolishing to avoid the confirmation. Each asset has a number in the description in the Asset menu (to help reporting any issue, etc).
8 則留言
GAMEMASTER-THX 2023 年 3 月 14 日 下午 1:41 
Ok. Thanks.
JK  [作者] 2023 年 3 月 14 日 下午 12:18 
@GAMEMASTER-THX - You could try unsubscribing and re-subscribing to this mod. Check this mod is still enabled in your game. Maybe you need the Legacy Vehicle mod (built into the game) enabled and 1st in the load order. (But for me it seems to work with or without it.) I haven't made any changes to this mod recently.
GAMEMASTER-THX 2023 年 3 月 14 日 上午 10:25 
Error message here:

* asset-old-buildings/jk_aob_50_stroage_0_c.mdl was removed because the following resources were missing:
- industry/forest/ug-jk_forest_wall_1.mtl
JK  [作者] 2022 年 11 月 24 日 上午 10:09 
@Doriano - No residents, no demands, no consumption. Just visual assets.
Doriano 2022 年 11 月 23 日 下午 1:34 
do they have people access living?
gjoneseys 2022 年 11 月 17 日 上午 9:18 
Love your work - thank you. Having now clocked up over 3000 hours on TpF2 the game play is exhausted but the game goes on giving re scenery and detailing. However the AI towns destroy the feel, so I hope some modders realise this and populate their buildings and create goods demands so we can recreate our own towns and villages but still have cargo demands and population travel. Just a thought.
anthony 2022 年 11 月 14 日 上午 1:46 
Lovely stuff. I admire you going the extra mile by giving a choice of wall and ground textures, this makes such a difference when trying to make each location look a little different from the rest.
PineyCreek 2022 年 11 月 13 日 下午 6:42 
Father! You've returned from the corner store with the milk!