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This is most likely a conflict with some other mod, since nothing of the sort was encountered in
pre-release testing. Can you provide your Player.log file to help diagnose the issue? It can be found in %appdata%\..\LocalLow\Project Moon\LibraryOfRuina .
The issues with Greater Split: Vertical and DestroyCard variants have been fixed, as well as the issue with dice reuse in the Individual->Summation scenario.
The ability of destroyed pages to defend against Mass Attacks was argued to not be a bug and preserved due to public demand.
A related vanilla bug is that BattlePlayingCardSlotDetail.DestroyCard, DestroyCardByIdx, and DestroyCardWithoutCurrentAction don't check if a page has been used.
Also, pages destroyed by Mass-Summation etc. can be used to defend against Mass Attacks.
(If the dice are destroyed by Mass-Individual etc. they cannot be used.)
Additionally, the defender's current dice are not reset at the end of a Mass Attack, so a Mass-Summation attack into the same speed slot immediately after a Mass-Individual attack will reuse the last dice used.
(Personally, I think it would be more natural if destroyed pages and used pages could not be used to defend against a Mass Attack, just like destroyed dice.)
Why are you commenting this on Assorted Fixes?
The part of the fix causing the issue has been temporarily disabled as a hotfix until a better solution is made.