Total War: WARHAMMER III

Total War: WARHAMMER III

45 คะแนน
绿皮部队扩充 V0.2(New green skin units)
   
รางวัล
ชื่นชอบ
ชื่นชอบแล้ว
เลิกชื่นชอบ
units
แท็ก:  mod
ขนาดไฟล์
โพสต์
อัปเดต
1.523 MB
30 ต.ค. 2022 @ 2: 40am
23 ธ.ค. 2024 @ 9: 05pm
16 หมายเหตุการเปลี่ยนแปลง ( ดู )

สมัครสมาชิกเพื่อดาวน์โหลด
绿皮部队扩充 V0.2(New green skin units)

อยู่ใน 1 ชุดสะสม โดย [HAN] YH — 北岛
北岛的MOD合集——Kitajima`s mods
9 รายการ
คำอธิบาย
(因为条件不足所以兵牌暂时采用变色调的兵牌)
新增绿皮部队:
卑鄙潜伏者(毒液炸弹)
铁甲兽人小子(剑盾和双持武器)
狂暴蛮荒大只佬
史奎格冲阵骑士
夜地精飞刀手
新增事务官:
蛮荒巫医

In this mod, u can recruit some new units :
Nasty Skulkers (Poison Boom)
Armored Orc Boyz & Armored Orc Boyz (Double Weapons)
Rampage Savage Orc Big Uns
Breakthrough Squig Hoppers
Night Goblin (Fly Cutter)
new hero:
Savage Witch Doctor

更新日志:
2022/11/3 完善了一下巫医的技能树,后面考虑抽时间做一下法术系的优化。
32 ความเห็น
MVGkaiser 28 พ.ค. @ 10: 00am 
update please
sigmars_disciple 4 มี.ค. @ 10: 07pm 
No problem bro....
Maybe a user can reply regarding what needs to be updated in the time until August, who knows?

If I play my next Greenskin campaign (I play them very seldom though) I'll check it myself and let you know what to fix, if I can figure it out, brother. Would def want to play any GRN campaign with this mod as it lovely. Plus CPU always recruited from it too. All love <3
[HAN] YH — 北岛  [ผู้สร้าง] 14 ม.ค. @ 4: 04pm 
@sigmars_disciple
Hello my friend. The RPFM didn`t tell me what should I do to make it 100% compatible. As you can see, I don't play WH3 much anymore. I'm sorry to tell you that I have to focus on work until August. I didn't have enough time and energy to complete the compatibility check.
I think I will update after August if I still have the motivation. But I don't want to spend too much time updating right now.
Thank you so much for your support.:vanilla:
sigmars_disciple 13 ม.ค. @ 5: 38pm 
Hey, does one of the users know if this causes problems in a 6.0 campaign or not? @Han I'm sorry, I thought you just have to open the mod with the latest version of RFPM and then it would tell you what do change to make it 100% compatible? It will be smth really small that changed in either case.

Now that other Greenskins unit mods are all 6.0 ready (except Expanded Roster Orcs & Goblins, mind you) you can prob see the small change to make there if you open another unit mod, I thought? (You probably know this, I'm not a modder and just telling you what I know - not trying to be rude at all) e.g. Singe's Unit mod or We'z Speshul Core or Dead's Goblin Zeppelin mod

Anyway: Hope you're good - much love <3 from Berlin
[HAN] YH — 北岛  [ผู้สร้าง] 3 ม.ค. @ 4: 39pm 
@sigmars_disciple
This problem may be caused by compatibility conflicts in some data. Checking compatibility is a hard job.For the time being, I don't have enough energy to finish this work.:steamfacepalm:
sigmars_disciple 3 ม.ค. @ 1: 05am 
Well... actually in a larger, compatible, all 6.0 ready modlist with Greenskins mods like Dark Land Orcs by Fröb and all 4 We'z Speshul mods on IEE I cannot get my app to launch when I add this mod. Could absolutely be related to a lot of mods running, custom factions etc. but ofc I wouldn't bother you here if I thought everything was okay.... Any ideas? <3
sigmars_disciple 2 ม.ค. @ 8: 35pm 
Thanks! <3 So this is now UPDATED for 6.0 and CONFIRMED WORKING! :)
[HAN] YH — 北岛  [ผู้สร้าง] 29 ธ.ค. 2024 @ 3: 59am 
@sigmars_disciple
I have completed some mods` updates in these few days. But I play WH3 rarely now, so I may fewer updates in the future:steamsad:
sigmars_disciple 26 ธ.ค. 2024 @ 7: 18pm 
With a LARGE modlist of >300 "6.0 ready" mods I can not get this to run (with the English translation).... Sorry that I cannot help further. <3
sigmars_disciple 22 ธ.ค. 2024 @ 8: 57am 
Hey, how's it going?
Can this be run with 6.0 or does it need an update? Thanks <3