Total War: WARHAMMER III

Total War: WARHAMMER III

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The Jade-Blooded Vampires: Curse of Nongchang
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overhaul
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1.080 GB
27 okt, 2022 @ 4:04
26 apr @ 21:44
171 ändringsnotiser ( visa )

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The Jade-Blooded Vampires: Curse of Nongchang

Beskrivning


Jade-Blooded Vampires - Eastern Lords of Undeath

The Jade-Blooded Vampires are an exotic bloodline of vampires in the far east sired by a long-lost spawn of Neferata thousands of years after she and the rest of the original vampires had fled the destruction of Lahmia.

Commanding fearsome hordes of both skeletal foot soldiers and ethereal monstrosities, the Jade-Blooded Vampires are an implacable force on the battlefield against armies that mostly rely on more conventional weaponry and lack reliable offensive magical powers. They also possess a unique Lore of Magic, The Lore of the Jade-Blooded , which is derivative of Nagash's own art of necromancy; supplanting the invocation of ancient dark arts from Nehekara with their own mystical rites from Grand Cathay. While lacking in offensive spells, the Lore of the Jade-Blooded boasts severely harmful curses as well as being able to conjure an army of ghosts from the Cathayan underworld.

This mod introduces the Jade-Blooded vampires as a unique subculture and faction in Warhammer 3, as interpreted and imagined by yours truly. Games Workshop and Creative Assembly's version of the race will definitely be different once released at a future date.

New Faction: The Curse of Nongchang



The playable faction introduced in this mod is the Curse of Nongchang.
While not the seat of power for the Jade-Bloods in Cathay, this faction was wholly based on my interpretation of the current vampiric corruption that has taken hold in the Nongchang Basin in the game, with my own personal touches, mostly inspired by asian horror movies.

In case you're wondering why I chose to take this direction, it's so that it only lightly touches possible hard canon and lessens the risk of it getting invalidated in the future once GW decides to expand Cathay's lore. This way this faction exists as a minor, local power with minimal global effect.

Faction Effects



Other features and mechanics


Unlike other undead factions, the Curse of Nongchang has a unique raise dead mechanic called Summon Spirits.



The faction also has a unique encampment-style stance that spreads vampire corruption and allows access to global recruitment where the player can recruit the rest of the faction's stronger undead units.

The Curse of Nongchang has access to its own Rites mechanic.





Legendary Lord: The Maiden of the Black Lotus



A figure of many folk tales and horrific tragedies, the Maiden of the Black Lotus, sometimes simply given the vague name of Hei Lianhua by locals, is an accursed entity that haunts the Nongchang Basin. It parades itself using the lifeless corpse of a young maiden sacrificed at the Nongchang Pool of Purification in order to cleanse the riverlands of the great evil permeating across the land and amongst its people. However, the ritual ultimately failed as the condensed evil proved too great even for the grandmasters who attempted to exorcise it.

Now it continues to corrupt and rot Nongchang from within just by existing alone.

Lord Effects



Other Notes:

Hei Lianhua itself is not actually a jade-blooded vampire, but a marionette being puppeteered by a concentration of all the evils of Nongchang. Barely sentient, if at all, the maiden of the black lotus doesn't speak and in battle, it moves about in place by the dark forces reanimating it and is capable of blasting foes with jet-black energies.

The maiden of the black lotus' design and general concept is inspired by the stringy-haired ghost girls of asian horror fame, especially J-horror. She also resembles a japanese ningyo doll.

Unit Roster



For the full unit details, please go here.

***

For my other Jade Vampires mod, please check out
Islanders of the Moon



***

CREDITS:
Thanks to Xoudad for developing script used to implement the custom raise dead mechanic used in this mod.
Thanks to Not So Skelly Bones for some of the amazing screenshots.
Thanks to Ole for developing Asset Editor.
Thanks to Mixu for developing his faction unlocker.
Thanks to Zahel for his script used to hide the bloodline mechanic.
Populära diskussioner Visa alla (6)
26
19 maj @ 18:14
KLISTRAD: Jade-Blooded Vampires Faction Roster
Poljanan
16
18 dec, 2024 @ 16:16
KLISTRAD: New Upcoming Faction: Islanders of the Moon (Concept and Design)
Poljanan
2
11 feb, 2024 @ 7:27
crash log with new update
Kim bosong
1 237 kommentarer
Uhrwerknacht 5 aug @ 9:43 
The mod works with SFO Grimhammer. Very awesome!

And another question: Where do I find the event cards and loading screens? I love the art! I want to put one as my desktop background!
Uhrwerknacht 28 jul @ 15:38 
Does this mod work together with SFO Grimhammer?
Kingpanther7 24 jul @ 13:01 
does the english submod work? or is it still getting crashes?
ErraticPterodactylTTV 11 jul @ 9:10 
Caught a very, very minor error: the Jiangshi unit card says they're Armour-Piercing, but their weapon damage profile is currently majority non-AP.
opuntia 5 jul @ 9:37 
Hello
For some reason when I load this mod with the OVN mods loaded as well all of the roster for this mod is replaced by the OVN Albion roster.
Anyone have any ideas as to why this would be happening?:steamfacepalm:
patrik.suskovic 28 jun @ 17:28 
How can i play as one, do i need all vampier DLC
quinntonleemiller123 24 jun @ 14:36 
what if you changed the "jiangshi rebels" from a minor vampire counts faction, into a minor jade blooded vampires faction? you could even give their starting army some jiangshi
Black Rabbit Fantasy 2 jun @ 22:34 
These factions are a ton of fun, definitely recommend this one
quinntonleemiller123 22 maj @ 17:32 
not a big deal, but the "Men of Xiang" unit has an ammunition bar despite not having a ranged attack. if they were meant to be hybrid its not working correctly. if they were meant to be melee, its harmless
Hillah 7 maj @ 11:57 
Beautiful mod, the models are a real work of art, love the whole style.
One thing I noticed though was that in my campaign I took Zhao Ming's last settlement but Zhao Ming himself kept raiding for two turns, after which the long victory quest abandoned itself. Would it be possible to make it so the factions have to be destroyed not necessarily by the player?