Garry's Mod
2,045 人が評価
S.A.P Bots | Adaptive Friends
19
6
18
4
2
8
3
5
5
2
2
2
2
2
   
アワード
お気に入り
お気に入り
お気に入りから削除
Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay
ファイルサイズ
投稿日
更新日
92.181 MB
2022年10月26日 19時16分
2024年9月22日 2時53分
20 項目の変更履歴 ( 表示 )

サブスクライブしてダウンロード
S.A.P Bots | Adaptive Friends

Aub 作成の 3 件のコレクション
S.A.P Bot Stuff Collection
7 アイテム
S.A.P Bot Supported Addons
7 アイテム
Addons that use Aub Utility
5 アイテム
解説
Requires the Aub Utility addon now.



S.A.P Bots are Self Aware Player Bots with opinions and Personality
These Adaptive Friends (and enemies) will make your singleplayer (And Multiplayer!) experience as
wonderful as your average gmod server is :)

for all you people being confused over nothing-
Remember to use the Sap Bot Creator Tool!
Also note that these use a Navmesh, do nav_generate in console if they do not move, or turn on active pathing mode

Now with LLM support / the AI Net fun mode
when turned on it replaces their current text generation system,
with my integration of a large language model api (like what Chat GPT is) and my own prompt generation,
based on their personalities, opinions and context.
You must input your groq key though to use this feature, in the entry area below the checkbox.
groq is a seemingly fully free api with much less strict limits and timeouts,
you can get your groq key for free at https://console.groq.com/keys,
simply create a key and paste it into the box ingame, and tick the checkbox.

Now with Building!
when set to allow this, they observe players building
and add to their dataset, and can build from the data collected in real time,
not using dupes, manually prop by prop.

The first nextbot that can work without a navmesh
if you are on a map without a navmesh, turn on their
Active Pathing mode, and it will replace their pathing engine,
with my own systems, so they can work without a navmesh.

With a focus on Dynamics instead of RNG,
And all sorts of user-creation capabilities.

such as a custom Text To Speech Engine that runs live ingame,
with user-created tts support and documentation,
and a Soundboard system to go along with their voices :)

They also work with EVERY WEAPON MOD EVER :)
(warning : requires atleast some sort of weapon mod to work with weapons correctly)

(if you encounter issues, or want to get the documentation for making your own tts voices or soundboards,
join the discord server) : https://discord.gg/8UMuEdDYEs
Feel free to visit my Linktree for all my other links : https://linktr.ee/Aubarino

Their dialog is dynamic and adaptive,
yet despite all these crazy features they are very optimized.







~ Enjoy

人気スレッド 全て表示 (40)
17
6月15日 10時47分
ピン留め: S.A.P Suggestions
Jduke
31
2024年9月10日 0時42分
zeta is better
krähe
10
7月15日 19時11分
ピン留め: 2024 Main Discussion Board
Aub
1,041 件のコメント
Ajiliffe 10月7日 3時50分 
later
c00lium 10月6日 2時57分 
when suicide bombing
Terraria mage 10月4日 7時09分 
maybe pineapple
RITHOX 9月30日 19時36分 
its like the model that use this addon is "deprecated"
RITHOX 9月30日 19時08分 
groq key isnt working, why? :(
Aub  [作成者] 9月7日 6時00分 
thx :luv:
Mr. Companion Cube 9月7日 5時03分 
alright, also Aub you're a cool guy, you know?
Aub  [作成者] 9月7日 3時55分 
Kippy, it should be able to work with other gamemodes, as long as you are able to spawn them, in theory there is no issue
Aub  [作成者] 9月7日 3時54分 
I do not have control over the groq api itself, only my own implementation, i could try and refine my prompts more, but beyond that i cannot do much in interfacing with their shit api
Mr. Companion Cube 9月6日 15時34分 
@Aub nice mod, but seriously, fix the api, it wont work at all, valid api, everything. please do so, i do not mean to be rude if i sound like it, happy october!