Kenshi
Ocen: 26
Faction Themes - City Tweaks [Standalone][Public]
   
Przyznaj nagrodę
Ulubione
Ulubione
Usuń z ulubionych
Rozmiar pliku
Zamieszczono
Zaktualizowano
39.224 MB
2 października 2022 o 11:27
23 marca 2023 o 14:54
Listy zmian: 6 ( zobacz )

Zasubskrybuj, aby pobrać
Faction Themes - City Tweaks [Standalone][Public]

Opis
*****Modders Resource*****
This mod adds a number of themed assets to add variation to the standard vanilla buildings.

The mod is good to go but can be reconfigured in a number of ways and mixed and matched to a far greater degree. Suitable for Building swap, Building part variation setups and or world building placements.

Basic "share interior" setup with vanilla buildings - this will probably need expanding on if being used with more complex mods or mod lists.

This is the standalone version and will eventually also be included in the buildings.mod and factions.mod (currently not public).
_________________________________________________________
Adds variants to Stormhouse Door x4
Adds variants to StormHouse extras x3
Adds variants to StormHouse exterior stairs x3
Adds variants to Bughouse Door x3
Adds variants to Bughouse extras x3
Adds variants to Bughouse exterior stairs x3
Adds atlas diffuse x3
Adds atlas normal x3
Adds 3 test game starts. (Admag, Blister, Black Scratch)
Adds 4 Armour storage Variants
Adds 5 Display Stand Variants
Adds 12 Weapon Cabinet Variants
Adds 6 Weapon Display Variants
Adds 20 Weapon Display board Variants


The texture Atlas are common to my other mods and may already be in use by other public mods, but have been included for sake of standalone.

Patch for increased skin variation on assets including weapons.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2951193108
Patch for CBT Faction Furniture
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2951597106

_________________________________________________________

3d Assets are a combination of vanilla reworks and scratch built using Blender. Textures are a mixture of vanilla and existing custom atlas i made for my other mods. ArmourPaint , Paint .net, DXTBmp and Blender were used for textures. Some custom textures may utilise publicly available stock hosted without the need for credit and free to use both privately and commercially.

This resource is only suitable for use with Kenshi as it uses Lo-fi Games vanilla assets in addition to my own.

__________________________________________________________

Thank you to Lo-fi games for enabling modding and providing the necessary tools to do so.
Thank you to Kindrad for his Blender Plug-in shared via github.
https://github.com/Kindrad/Kenshi_IO_Continued
Thank you to the artists that upload and sites that host 2d and 3d art stock for the use in public projects. eg FreePBR and other websites like it.

__________________________________________________________

Please ask before using this resource as Dependent, Intergrated or Translation in another mod. Keep all credits and descriptions intact and provide a link back to this forum for future troubleshooting. Please use my assets "as is" and go back to vanilla/stock elements if intending to rework. Thank you.
This Mod will be receiving new updates initially and should be considered a work in progress for now as other buildings are included.
Popularne dyskusje Zobacz wszystkie (2)
2
27 marca 2023 o 15:33
Furniture and Assets
SnugSnug
0
2 października 2022 o 11:37
PRZYPIĘTE: Bug Hunting and Error Reports.
SnugSnug
Komentarzy: 9
SnugSnug  [autor] 30 maja o 16:10 
It's a modders resource - assets are there for those that want to use them. Will there be more assets in the future, perhaps if i get back into kenshi, but currently it's functionally complete.
Asur 27 maja o 14:56 
Do you have any plans to finish the rest of the building variations, or is the mod abandoned?
SnugSnug  [autor] 29 listopada 2023 o 7:06 
@VillbliTarta
It uses building swaps and replacements via the faction and NPC lists.

If a mod removes these in preference of their own rather than renaming or editing vanilla then modded props when be used.

It's more likely to become apparent once world states start getting tripped and the assets might get muddled as lesser factions adopt a mixture of their own and main faction settings.

It shouldn't cause any real errors, but the aesthetics may get a little muddled or not be used.
VillbliTårta 28 listopada 2023 o 6:56 
does this work with living world or reactive world?
Tarious 21 czerwca 2023 o 8:33 
You're easily the most underrated modder on the workshop, man. These assets and your other contributions really help diversify the different cultures of the world. Thanks for sharing them with us.
Trinity 1 marca 2023 o 11:27 
I guess it's open xd
SnugSnug  [autor] 1 marca 2023 o 8:47 
???
Trinity 1 marca 2023 o 2:44 
lol is this open? :kabuki:

honestly not sure what they guy was asking
ΒΟΥΣΣΟΝΩΣ 2 grudnia 2022 o 11:34 
Fine