Total War: WARHAMMER III

Total War: WARHAMMER III

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Merwyrms, Sea Dragons, and Lothern Skycutters
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File Size
Posted
Updated
142.348 MB
1 Oct, 2022 @ 5:46pm
26 Dec, 2024 @ 7:02am
21 Change Notes ( view )

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Merwyrms, Sea Dragons, and Lothern Skycutters

In 1 collection by ChaosRobie
The Official ChaosRobie Collection
17 items
Description
This mod adds in Merwyrms, Sciowyrms, and Lothern Skycutters for the High Elves and Pagowyrms, Sciowyrms, Sea Dragons, and Helldrakes for the Dark Elves.

Description
Wyrms
Merwyrms and Sciowyrms are recruitable at ports for all High Elf factions. Merwyrms have poisonous attacks, while Sciowyrms have an leadership-reducing aura. High Elves also get a level 40 Regiment of Renown version of the Merwyrm, Amanar themself.

Dark Elves can recruit Pagowyrms and Sciowyrms at their ports and from Black Arks. Pagowyrms have a melee attack-reducing aura.

All Wyrms have a special ability that triggers during sea/island battles, increasing speed, attack, and defense.

Undead Amanar has also been added as a mount for all four of the Vampire Coast faction leaders once they reach level 30.

Sea Dragons and Helldrakes
Sea Dragons are single-entity monsters and they can't fly like other dragons. They have a "Briney Breath" attack that imparts a "waterlogged" debuff, lower magic resistance but raising fire resistance. An Admiral can get a Sea Dragon as a mount at level 20. They keep their crossbow attack while mounted. Lokhir gets a special Sea Dragon mount as well.

Helldrakes are smaller Sea Dragons that fight in a pack and have frenzy. Helldrakes are recruited from the tier 4 Beastmaster's Stables building.

Lothern Skycutters
The Skycutter is a flying unit with fire-while-moving ranged attacks. The miniature bolt-thrower actually works! It's also got a few archers on it's deck, providing even more firepower. It's basically a great eagle in melee combat, so don't expect anything too amazing in that department. You recruit the Skycutter from the Ithilmar Smith with the Grove building as an additional requirement. I've also added a canon RoR, the Sons of Kalagan. They have a healing ability.

All units benefit from skills, technologies, and buildings, tool-tips have been updated to reflect this.

Compatibility Mods

Vandy's Mod Configuration Tool can be used to enable/disable units a la carte.

Credit and Attribution
Modelling, texturing, and animation work by ChaosRobie.

Thank you Cataph for the Swiftfeather Roc texture.

And a special thank you to the following people, you know what you did: Crisord, Phazer, Frodo, Ole, Wolfremio, Sebitudoreci, JvJ, Vandy, and Aexrael.

Merwyrms, Pagowyrms, Sciowyrms, Amanar, and Lothern Skycutters are all Games Workshop IPs and are described in Warhammer: Monstrous Arcanum and Warhammer Armies: High Elves 8th Edition. Sea Dragons and Helldrakes are a Games Workshop IP and are described in Man O' War: Warhammer: Sea of Blood.
118 Comments
Sakerift 10 Jan @ 12:11pm 
Radious Compatibility link does not work.
Sombidy 8 Jan @ 3:44pm 
hello! Is this updated for 6.0? Thank you for all you do!
ChaosRobie  [author] 31 Dec, 2024 @ 12:03pm 
They do, it's just not listed in their summary.
Nukular Power 30 Dec, 2024 @ 3:47pm 
Merwyrms does not have aquatic qqqq
Kil'jaeden 22 Dec, 2024 @ 6:32pm 
Does this work?
TeamSpeakUser12 17 Dec, 2024 @ 4:23pm 
Would love an update please!
Wolf 13 Dec, 2024 @ 3:28am 
6.0 plz
Carcajou101 30 Nov, 2024 @ 1:19pm 
@farsani Already integrated in SFO.
farsani 30 Oct, 2024 @ 9:53am 
SFO?
sp♠de sumbul 3 Oct, 2024 @ 5:05am 
Hello Author! Is this mod Save game compatible?
|I'm currently running this mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2897366143