Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
> OVN Grudgebringers
> Any Grudgebringers submods/patches
> Skill dump mods
> Character skills compilation mods
> Increased character Max level mods
> LYH Legendary Characters mod
(Or any mod providing new horde factions/horde lords as they may conflict with Morgan's Buildlist, they may cause issues ranging from no buildings/different buildings/crash)
Lastly, make sure you're playing with supported faction (community made factions may or may not work as intended, example Mixu's unlocker provided factions like Minor Empire factions etc.)
You'd assign 2 separate skill trees to same entity, same entity has 2 separate building tree assigned to it (you either crash or you'd have empty skill/building list)
Even bigger concern are scripts that'd end up tracking wrong entities and that can cause all kinds of nonsense, corrupted saves, script lag, crashes, resetting quests each turn etc.
Even if it works now few save/reload cycles you may end up with bricked save.
You may stsrt crashing when AI Morgan or your Morgan builds something in horde. Also you May end up with missing skill trees.