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Terran Titans - Modern Naval Weapons Pack (BETA 0.8.1L)
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Type: Mod
Mod category: Modpack
File Size
Posted
Updated
670.190 MB
5 Sep, 2022 @ 2:54pm
7 Oct @ 7:36am
159 Change Notes ( view )

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Terran Titans - Modern Naval Weapons Pack (BETA 0.8.1L)

In 2 collections by DarkXeRoX
Dygamic Naval server - Season 2
61 items
Dygamic Naval Season 3 (WIP)
41 items
Description


This weapon pack comprises of weapons and systems based on real world naval systems from the cold war to the current era.

This mod is designed for naval warfare on the seas although it can operate in space as well, each weapon has been carefully balanced with some having specialized counter-measures.



Update beta 0.8.2 will feature a few more additional weapons:

- Naval Strike Missile Launcher
- S300/400F
- Uran KH-35
- AN/SQL 32 ECM
- RheinMetal Mass Chaff launcher
- USSR Quadbox launcher ( with p-270 moskit )
- USSR Dual tube launcher ( With p15 and p-270 moskit )
- RBU-12000 (same as RBU-6000 but little more range, less spread, less projectiles)


- New Advanced Munitions Assembler > all missiles and other advanced munitions to be build with this

- Might see about including some more small grid weapons along with updating existing ones

And start working towards finishing existing models and their build stage models.


Expected release of the update will be later in May





This pack is very much still a work in progress and stuff might not work as intended



Currently in the pack

Large Grid :


  • Goalkeeper CIWS ( 1400m Range / with rdr 1900m)
  • Phalanx CIWS (1040m Range / with rdr 1540m)
  • AK-630 CIWS ( 1600m Range )
  • AK-630-M2 CIWS ( 2000m Range )
  • RAM RIM-116 Launcher ( 3600m Range )
  • SeaRAM ( 4000m Range )
  • Rheinmetall Oerlikon Millennium Gun ( 2000m Range )
  • Kashtan-M ( 1600m Range )


  • MK-46 30mm (2000m Range)
  • Bofors Mk.3 57mm Stealth Casing ( 3400m Range )
  • Oto Melara 76mm (3400m Range)
  • AK 176 76mm (2800m Range)
  • AK-100 ( 4200m Range )
  • Mark 45 Mod 4 127 mm/5" ( 7400m Range )
  • AK-130 ( 4600m Range )
  • 155MM AGS ( 10000m Range )



Turret Based
  • MK29 Launcher ( 6000m Range )
  • MK-13 Single Arm ( 8000m Range min 1000m)
  • MK-26 ( 8000m Range min 1000m)

Stand Alone
  • 3K95 Kinzal ( 6000m Range min 1000m)
  • Mark 41 Vertical Launcher System Stand Alone ( 8000m Range min 1000m)
  • Mark 141 Harpoon Launcher ( 8000m Range min 1000m)
  • UKSK-M Universal Launcher ( 8000m Range min 1000m)

Radar operated

These systems require radar systems to function, the radar will give them increased range but if the radar systems are destroyed you cannot get target data for these systems.

  • Mark 41 Vertical Launcher System 8 / 16 / 32 cell ( range based on radar range) (NATO RADAR)
  • P-1000 double launcher ( slava class ) ( Missile max range is 15 km) (USSR RADAR)


  • MK-32 Triple Tube Surface launcher ( Requires sonar | Range 8000m min 1000m )
  • MK-48 Submarine torpedo Launcher ( Requires sonar | Range 10000m min 1000m )
  • Rur-5-Asroc ( Requires sonar | Range 6000m min 1000m )
  • RBU-6000 ( Requires sonar | Range 4000m min 1000m )



  • AN/SPY-6 ( 15 km Range 45 degrees detection) (NATO)
  • 5P-20K 'Poliment' ( 15 km Range 45 degrees detection) (USSR)
  • 5P-27 "Furke" ( 15 km Range 360 degrees detection) (USSR)
  • S1850M ( 15 km Range 360 degrees detection) (NATO)
  • Ship Sonar ( 8 km Range 145 degrees detection) (SONAR)
  • Submarine Sonar ( 10 km Range 145 degrees detection) (SONAR)
  • Base Radar ( 25 km Range 360 degrees detection) (only wc range not special band yet)

Counter-Measures:
  • missile approach warning system (MAWS) ( 2000m Range ) (Small grid) (Still in RnD)
  • NULKA
  • Rheinmetall HEL (2000m Range) Anti projectile laser ( anti personnel )
  • MK-36 SRBOC Chaff
  • CANTO Anti torpedo Decoy

Electronics:
  • AN/APY-2 AWACS Dish( 15000m Range ) (Small grid)(designed by L.Y.N.X)

Small Grid :


  • AGM-158c LRASM ( 8000m Range min 1500m)
  • RGM-84 Harpoon ( 5000m Range min 1000m)


  • S-400 Launcher ( single + quad) ( Small grid ) ( 15000m Range min 500m)




Planned
  • AA: type 730 ciws
  • Light:
  • Medium:
  • Heavy:
  • Missile Systems: Mark 57 VLS, Storm Shadow, p-700 granit*, zircon*, p-800 Oniks*, p500 bazalt, S-400(f), naval strike missile. ICBM for subs
  • Torpedo systems:
  • Counter-Measures: MASS decoy launcher
  • Land vehicle weapons: tba
  • Aircraft weapons:GBU-57A/B MOP(internal b2 bay), aim 260, asraam.

* Are weapons currently in early testing phase


Discord for support, suggestions or just general chat about SE stuff

https://discord.gg/gJQ9wQacuE

Wiki : https://wiki.terrantitans.org

Notes

This mod is still in a development phase, some things might not fully work as intended yet and a few things might still be tweaked.


Server running this mod


If you run this mod on your server and want to advertise your server, message me on discord and i'll add your server here as well.


Credits
- BDCarrillo : Putting up with all my dumb feature requests
- Marc Appledash : Helping me test the mod and throwing some suggestions here n there
- Alexthekiller846 : Stress testing the mod
- Khjin : letting me use one of his quality planes to test weapons with/on
- Girax54 : Helping with some of the audio
- AryxCami : Helping with some of the particle work as im terrible at it
- L.Y.N.X. : Supplied the AWACS radardish model, check out his ws https://gtm.steamproxy.vip/id/destro_music/myworkshopfiles/?appid=244850

Other TT Naval mods

- TT Naval blocks https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2899106264
- TT Tactical Warfare blocks https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2816464979
- TT WW2 Weapons pack https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3043566172

Disclaimer

Copyright DarkXeRoX 2022; You are not allowed to redistribute the mod or reuse any of its assets without explicit permission; Enforceable through DMCA.

I will not add this mod to Mod.io for the simple fact it won't work on consoles due to client side scripting, any copies found on mod.io will be removed.

For questions, suggestions or issues the best way to contact me will be via discord.
https://discord.gg/gJQ9wQacuE
169 Comments
DarkXeRoX  [author] 6 Oct @ 1:48pm 
@mikemike

on any weaponcore projectile thats a valid target

wc does replace the vanilla weapons with wc versions
mikemike 3 Oct @ 12:57pm 
does the ciws work also on vanila rockets or only on TT missles and rockets ?
Demonik 2 Sep @ 6:14pm 
@DarkXeRoX ah makes sense, I was wondering why it wasn’t shooting at Large Grids and now I know.

All good and thanks for the response. 👍
DarkXeRoX  [author] 31 Aug @ 5:49am 
@Demonik

the MK-29 is a aa / interceptor weapon and only works vs small grids and missiles

the solo is because the vls has a quadpacked version of it


what are you trying to shoot with it ?
Demonik 30 Aug @ 9:26pm 
Also i did notice that the ammo loaded in the box launcher is VLS_ESSM_Guided_Ammo_Solo. not sure if it means anything but all other loaded ammo in other TT weapons are displayed normal.
Demonik 30 Aug @ 9:23pm 
@DarkXeRoX Hope all is well, i have run into an issue with the MK-29 Box Launcher, it for some reason wont shot any more, even when the launcher has perfect LoS. I did notice that the option to target Small and Large grid is missing in the launcher options and at first i thought it was me but i Checked the MK-26 Dual launcher and the options are there. Any ideas on how to fix the issue?
DarkXeRoX  [author] 21 Aug @ 5:16am 
all to do with sync range

If you run into any other issues just poke
frederik von porxen 20 Aug @ 6:33pm 
nvm gng im just stupid
frederik von porxen 20 Aug @ 6:00pm 
okay this is most likely a stupid question but the missiles and radars have a range of 15km
but the vanilla limit is like 2.5km how do i increase it? or am i doing something wrong?
DarkXeRoX  [author] 23 Jul @ 7:06am 
@soapdropper0
Hmm that's an interesting report, will have a look into it.