NEBULOUS: Fleet Command

NEBULOUS: Fleet Command

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Additional Missile Components + Nuclear Warheads
   
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550.637 KB
29 aug 2022 om 6:29
2 okt 2022 om 0:38
6 wijzigingsnotities (weergeven)

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Additional Missile Components + Nuclear Warheads

Omschrijving
This mod contains 4 new additions to modular missile weapons, including a nuclear warhead.

List of items:
-Nuclear Warheads
-Impulse Warheads

-Prototype Alloy module
-Overclock module
-Afterburner module

A nuclear warhead does around 4-5 times as much damage as its HE counterpart but also costs a lot more.

UPDATES:

V. 1.1 - New Impulse Warhead added

V 1.2 - Tweaked Nuke Damage

THIS MOD IS NO LONGER BEING MAINTAINED

You can use these alternative mods if this mod ever stops working:
- Nuclear Weaponry
- Nuclear

I am not associated with any of the mods above, I am purely linking alternatives to this mod.

39 opmerkingen
Firestorm🗿 22 mrt 2023 om 15:07 
@Sarven no need, still works.
[℘] Sarven 21 mrt 2023 om 16:12 
update?
CORR3QU3T3M4TO 19 feb 2023 om 8:16 
i was looking for a nuclear warhead that was an instant kill with an only impact, doesn't matter if is expensive (like 800 or 1k of points each) so this way you only could take 1 nuclear missile on a very little ship to make a 3k fleet or something like that. Just look at the Zar's Bomb as example (https://www.youtube.com/watch?v=RTZdE7-1PRs) , the nuclear warhead have to be the last answer and nothing else after it. Make it lethal but with very little explosive range, so you can only take a single enemy ship with it but it's a certain kill.
CORR3QU3T3M4TO 19 feb 2023 om 7:59 
3 different warheads sounds great!! could be even better if it sound more like a battleship reactor explosion already in the game. Is it possible to make? with radar noises and all that stuff?
Haroon  [auteur] 9 feb 2023 om 4:33 
Firestorm, those weapons utilize the method I mentioned below. Problem as I said is that missile damage scaling wont work if I use it.
Firestorm🗿 29 jan 2023 om 11:33 
The nuke shells for the MK1500 seem to work very well. Perhaps look at those for inspiration?
Haroon  [auteur] 27 jan 2023 om 14:59 
The low damage is unfortunately a side effect of how the game handles missile warheads. I have not had time to work on this but I am aware of a solution. I could add a AOE Damage effect instead that will do reliable damage, however this would mean the nukes always deal the same damage regaredless of size. If a few people ask for it I will create 3 different warheads with different AOE damage.
Firestorm🗿 15 jan 2023 om 8:54 
idk if this is a bug but the nuke seems to do almost no damage.
Pepperbox 5 jan 2023 om 22:59 
have you considered casaba howitzers? they act like a nuke but instead of a normal explosion, they fire a beam of atomic fire in one direction
Rizack 12 nov 2022 om 3:00 
thank you for making this mod.