Total War: WARHAMMER III

Total War: WARHAMMER III

580 voti
Imperial Elite || Empire Late Game Unit Mod
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26 ago 2022, ore 9:06
7 ago 2024, ore 8:27
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Imperial Elite || Empire Late Game Unit Mod

Descrizione
The Imperial Elite
- an Empire Late Game Unit Mod



Introduction

Welcome my countryman! I thought that the roster of the Empire lacked strong infantery units, especially with all this heresy around now! So, I made this unit mod, enjoy:)
The stats are oriented on the high elven infantery roster (elves are still a bit stronger).
I will try to document all changes I make to the mod and keep the description up to date!

Units
The units are all effected by faction & lord effects and they can be a part of a city garrison. The A.I. is also using them and they can be recruited from outposts. Savegame compatible, I guess (worked for me).



Lansquenets:
Professionally trained imperial soldiers, equipped with a rapid-fire rifle and a greatsword.

Main Role: hybrid, damage dealer

Recruitable at a Forge, needs a Shooting Range building. They cost 1000||275.

Tech & Lord Skills: Handgunners, Karl Franz's & Huntsman General's boosts for Greatswords,
Academys reduce recruitment time by 1



Inquisition Troops:
Recruited from the few flagellants who ran to their deaths...and survived.

Main Role: heavy infantry charge, suicidal attacks, magic attacks

Recruitable at a Forge. Needs a Worship building. They cost 1400||325.

Tech & Lord Skills: Flagellants




Imperial Guardsmen:
Only the strongest men are allowed to join the Imperial Guard. However they are often in quarrel with the Helstorm gunnery teams.

Main Role: holding the line (main & flanks), anti large

Recruitable at a Forge, needs a Barrack building. They cost 1300||300.

Tech & Lord Skills: Halberdiers


Future Plans

- Nothing with this mod. Propably with other units

Permissions
If you want to make something with this mod (modlist, SFO compatibility, language patches, etc.) you can freely do it. If you need something, ask in the comments and maybe leave some credit :)

Thanks to
Sebidee and his exellent Unit Modding Guide and all the other content creators how write modding guides for newbies
The artists of the fanarts I use in this mod and Frodo45127 for RPFM
Discussioni più popolari Visualizza tutte (3)
17
8 giu 2024, ore 14:52
Balancing suggestions
Spitoni99
7
31 ago 2022, ore 13:00
Bugs
Spitoni99
6
21 set 2022, ore 5:20
Language packs, submods, etc.
Spitoni99
150 commenti
aurore.auger 15 set, ore 4:32 
please update, thanks.
Garland81 13 set, ore 11:18 
Crash. This mod is not up to date
Nova 13 set, ore 5:15 
somehow the Lansquenets are holding zweihanders 1 handed. Is there a way to fix that?
WingSik_E 13 set, ore 5:02 
No flash or smoke when firing
TheCarrot27 12 ago, ore 16:25 
needs updating
Dumbledood 2 ago, ore 21:46 
The inquisition troops look cool. Remind me of a unit SFO had (may still have) in WH II for the empire. They were damn good. Neat that you made flagellant buffs apply to them. Was hard to make flagellants work late game. Update would be appreciated when you have time.
SpooNNNeedle 8 lug, ore 7:00 
CTD
Bobo Wilcox 12 giu, ore 17:55 
I hope he finds time to update this! looks dope!
Kane Beckett 2 giu, ore 14:37 
Please keep it up to date.
james_clarke55 9 apr, ore 3:29 
Could you update this wonderful mod please.