Total War: WARHAMMER III

Total War: WARHAMMER III

984 értékelés
High Elf Units for High Elfs
12
4
3
5
4
2
3
3
2
2
   
Díjazás
Kedvenc
Kedvenc
Törlés
campaign
Címkék: mod
Fájlméret:
Közzétéve:
Frissítve:
44.199 KB
2022. aug. 23., 14:54
szept. 5., 10:30
18 változásjegyzék ( megnézés )

Feliratkozás a letöltéshez
High Elf Units for High Elfs

1 LordOmlette készítette gyűjteményben
2023-12-27 Underdogs multiplayer test
30 elem
Leírás
Welcome back, commanders! If you used the WH2 version of this mod, then you know what the deal is. For everyone else, read on:




If you confederate Avelorn, you gain access to Dryads, Treekin, and Treemen. You must own The Queen and The Crone DLC.

If you confederate Nagarythe, you gain access to Shadow-walkers. You must own the Aleaf Anar FLC.

If you confederate Yvresse, you gain access to the mistwalker units. You must own The Warden and The Paunch DLC.

If you confederate Eataine and the AI hadn't recruited Alastar for whatever reason, he'll be available for recruitment. Why would you want to confederate Tyrion?

If you confederate Knights of Caledor, you gain access to Imrik's dragons. You must own the Imrik FLC.

Recruitment opens up 1 turn after confederating, assuming the former faction leader is alive. If they're convalescing, you'll need to wait until they're "ready for duty". The new units will be in the RoR panel (elite recruitment options) regardless of what buildings are available in each province. Because these units are added to the RoR pool at level 0, recruitment bonuses will not apply to them.

Without this mod, you only have access to these units if the confederating faction happened to have recruited them into their armies... but factions don't want to confederate while they have armies, so :shruggy:


COMPATIBILITY

This is partially save-game compatible: you can activate the mod anytime, but do not de-activate this mod after confederating Yvresse unless you're starting a new campaign!

It's mostly a script mod, so it should be compatible with everything, however if you ask "Is it compatible with X?" the answer is "I have not tested it with X, therefore I do not know." Also I will probably mute you.

If you're using SFO, what you pick for unit caps (Capacity) matters: This mod doesn't work properly with "Factionwide Caps" or "Factionwide and Army Caps", however it works fine with "No Caps" or "Army Caps".

If you're using Team OvN's OvN Lost Factions: Citadel of Dusk mod, then Althran Stormrider's RoR units will be available when you confederate Citadel of Dusk.


Recruitment Stats

Shadow-walkers - 4 start, 9 max, 20% replenishment chance
Dryads - 4 start, 10 max, 20%
Treekin - 2 start, 6 max, 15%
Treemen - 1 start, 2 max, 10%
Athel Tamarha Faithbearers - 8 start, 8 max capped, 20%
Spire Guard of Tor Yvresse - 6 start, 6 max capped, 15%
Sentinels of Astaril - 6 start, 6 max capped, 15%
The Skyhawks - 6 start, 6 max capped, 15%
Knights of Tor Gaval - 4 start, 4 max capped, 10%
Imrik's Dragons - Just 1 of each, ya greedy bastids.

Note that I cannot get rid of the unit caps on mistwalkers because it's hardcoded like that in the database.

Also I'm not going to remove unit caps on Imrik's dragons. If you insist otherwise, I'll tell you to go hang out with Tyrion.


ACKNOWLEDGEMENTS

Thank you to everyone for your patience, and thank you to everyone who supported this mod in WH2!

Huge thank you to Mixu who figured out everything that changed with merc pools in WH3 2.0.

Thank you to The Willy Way for spotting that all confederated units were being treated like actual RoR and starting with 9 chevrons. (That should only happen for Imrik's dragons.)

Thank you to Ice Tea Manis for testing SFO compatibility.


KNOWN ISSUES

If you don't get your new units 1 turn after confederating, make sure the newly-confederated lord isn't wounded. You may need to wait until they finish convalescing.
166 megjegyzés
Space Jazz okt. 4., 3:42 
Toffeljegarn Bro 100% I agree so hard
Toffeljegarn szept. 21., 14:00 
This should be a thing in the base game.
CptCrimson szept. 18., 19:11 
Still not able to recruit after confederation with alith anar. Not sure if this is a mod conflict with SFO. Using Eataine btw.
Testikles szept. 5., 1:28 
Greetings. Yes, i think it needs an update after the release of the latest patch.
Shadow Spion aug. 11., 20:16 
Just want to say I love this mod. It is a great addition to the game. I believe this mod adds the stalk stance to alith anar once you get him, but that is not working for me. I guess because I added it mid game. Is there anyway to get it working?
SlickWally júl. 19., 8:51 
Hi, I love your mod. I am trying to do the same with other factions when I play them. Can I add you and you could walk me through how you does it?
CptCrimson júl. 14., 2:07 
After confederating with Alith Anar, I cant recruit units from his faction.
LordOmlette  [készítő] jún. 17., 6:41 
@kakashisenseir - asking for an update on patch day is an automatic block, no exceptions.
kakashisenseir jún. 17., 6:39 
update please
Ebithril jún. 17., 2:05 
@ManBearPig
Funny, I am having the exact same scenario, and the exact same problem! XD
Came to check if it was an known issue, or just a bug on my end.

But 2 of us, exact same scenario?

Furthermore;
I decided to wait to post though, untill I had Confederated Avelorn.
And yea, Alarielle's units are now available.
So seems to be a Eataine-Nagaryth issue.