Total War: WARHAMMER III

Total War: WARHAMMER III

2,524 évaluations
Dwarf Thunderbarge MKII
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Mots-clés : mod
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253.670 MB
22 aout 2022 à 22h43
26 déc. 2024 à 6h52
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Dwarf Thunderbarge MKII

Dans 1 collection faite par ChaosRobie
The Official ChaosRobie Collection
17 objets
Description
This mod adds in a different style of Thunderbarge for the Dwarfs.

Description
Thunderbarge MKIIs are giant, flying, ranged, single-entity units. They're pretty strong, so they are limited by a unit cap. They are recruited from the tier-5 engineering building. The same building upgrades their unit cap by one.

Thunderbarge MKIIs can shoot while moving, with a 270 degree arc of fire. The unit also has three special abilities with quite a bit of firepower: Bombs, Broadside (Right), and Broadside (Left). Also first person aiming/shooting is enabled, try it out!

The Thunderbarge MKII benefits from Dwarf skills and technologies, tooltips have been updated.

Also included is a Regiment of Renown "Wrath of Thunder".

If you have MCT enabled, you can get a legendary hero version of Malakai Makaisson. This Malakai is very different from (and pre-dates) the vanilla version. Malakai MKII is unlocked after a small quest where you retrieve him from his boring teaching job in Nuln. The quest should trigger immediately and is available for Dwarfs, Empire, Bretonnia, Kislev, and Cathay.

Translations
Compatibility Mods

Credit and Attribution
Thunderbarge (MKII) model and textures are by cjsoldier1331 aka Cody1331. Feel free to look at his website for more of his art[www.artstation.com]!
Animations and implementation by ChaosRobie. Malakai meshes by Dead Baron. Unit cards by Sol, mod banner by Crisord. A big thanks to Phazer, Ole, and Frodo for their tools making this mod possible, and thanks to the community for bug reports and playtesting.

Thunderbarges are Games Workshop IPs and are described in Warhammer Rulebook: 8th Edition, among other places. This particular style comes from Warhammer Online: Age of Reckoning.

Known Bugs
Due to a vanilla bug, Malakai spawning is buggy (don't stop your lord on the very very edge of the Nuln region!)
If he doesn't spawn properly (or at all) after completing the mission, disband him, save your game, load your game, and he should be spawned again.
553 commentaires
Tunch Khan 17 juin à 22h58 
Does it work with the new update?
Astarion 24 mai à 3h34 
this barge trash VS vanilla
Mighty He-Man 4 mai à 0h06 
Will this mod will ever be updated? It's such a shame, cuz your work is extraordinary!
Lee Perry 15 avr. à 13h25 
Great mod Update please
MuchGamerWow 9 avr. à 1h43 
does not ctd these guys just can't mod
Tunch Khan 5 avr. à 15h51 
Pretty please update :):lunar2019piginablanket:
HulkYoda 27 mars à 2h40 
ctd on 6.1 indeed
Flying Fish 25 mars à 12h48 
causes ctd on 6.1
Sin 24 janv. à 14h50 
So what happens when playing as Malakai? Gonna have 2 Malakais or......??
Fargus404 16 janv. à 2h01 
Friend, add the opportunity to hire for the empire, please, please, please!!!!!!!