Total War: WARHAMMER III

Total War: WARHAMMER III

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Dwarf Thunderbarge MKII
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Tags: mod
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253.670 MB
22 aug 2022 om 22:43
26 dec 2024 om 6:52
34 wijzigingsnotities (weergeven)

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Dwarf Thunderbarge MKII

In 1 verzameling van ChaosRobie
The Official ChaosRobie Collection
17 items
Omschrijving
This mod adds in a different style of Thunderbarge for the Dwarfs.

Description
Thunderbarge MKIIs are giant, flying, ranged, single-entity units. They're pretty strong, so they are limited by a unit cap. They are recruited from the tier-5 engineering building. The same building upgrades their unit cap by one.

Thunderbarge MKIIs can shoot while moving, with a 270 degree arc of fire. The unit also has three special abilities with quite a bit of firepower: Bombs, Broadside (Right), and Broadside (Left). Also first person aiming/shooting is enabled, try it out!

The Thunderbarge MKII benefits from Dwarf skills and technologies, tooltips have been updated.

Also included is a Regiment of Renown "Wrath of Thunder".

If you have MCT enabled, you can get a legendary hero version of Malakai Makaisson. This Malakai is very different from (and pre-dates) the vanilla version. Malakai MKII is unlocked after a small quest where you retrieve him from his boring teaching job in Nuln. The quest should trigger immediately and is available for Dwarfs, Empire, Bretonnia, Kislev, and Cathay.

Translations
Compatibility Mods

Credit and Attribution
Thunderbarge (MKII) model and textures are by cjsoldier1331 aka Cody1331. Feel free to look at his website for more of his art[www.artstation.com]!
Animations and implementation by ChaosRobie. Malakai meshes by Dead Baron. Unit cards by Sol, mod banner by Crisord. A big thanks to Phazer, Ole, and Frodo for their tools making this mod possible, and thanks to the community for bug reports and playtesting.

Thunderbarges are Games Workshop IPs and are described in Warhammer Rulebook: 8th Edition, among other places. This particular style comes from Warhammer Online: Age of Reckoning.

Known Bugs
Due to a vanilla bug, Malakai spawning is buggy (don't stop your lord on the very very edge of the Nuln region!)
If he doesn't spawn properly (or at all) after completing the mission, disband him, save your game, load your game, and he should be spawned again.
555 opmerkingen
KiyamaHarumi 6 okt om 4:47 
This Thunderbarge is beautifully crafted, but its current strength is awkward—essentially carrying over TW2 mechanics into TW3. It is ineffective against any unit type: inaccurate against large targets and lacking aoe capabilities against infantry. It only shines against enemies incapable of engaging air targets—and only if given enough time-which other dwarf air forces could use to eliminate twice as many foes. Heavy micromanagement required, with extremely slow movement speed and manual bombardment/shooting. In TW2, someone made significant improvements by replace default weapon to broadside firing. However, no such improvements were made in TW3. It's not suitable for the current Total War environment; I can't think of any army composition that would require it. The vanilla version is better, with multiple weapons and full automation. I hope someone will rework its mechanics.
Fengxian0830 8 sep om 22:19 
Would love it if someone would update this mod.
Tunch Khan 17 jun om 22:58 
Does it work with the new update?
Astarion 24 mei om 3:34 
this barge trash VS vanilla
Mighty He-Man 4 mei om 0:06 
Will this mod will ever be updated? It's such a shame, cuz your work is extraordinary!
Lee Perry 15 apr om 13:25 
Great mod Update please
MuchGamerWow 9 apr om 1:43 
does not ctd these guys just can't mod
Tunch Khan 5 apr om 15:51 
Pretty please update :):lunar2019piginablanket:
HulkYoda 27 mrt om 2:40 
ctd on 6.1 indeed
Flying Fish 25 mrt om 12:48 
causes ctd on 6.1