Barotrauma

Barotrauma

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[KBA Shipyards] Player 1
   
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File Size
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13.220 MB
10 Aug, 2022 @ 6:37am
20 Oct @ 9:54am
130 Change Notes ( view )

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[KBA Shipyards] Player 1

In 2 collections by Regulus
KBA - Almost Vanilla
5 items
KBA 2025
13 items
Description
Henry "Cut my own hands" Handy invites you to subscribe.
100% Vanilla, no mods needed.

PerformanceFix users: i added high priority tag for crucial logic.. so propalby it will work fine.

Player 1
Heavy science vessel. Named after some RPG campaign.
Medium CPU Usage - optimised Low CPU(potato laptop) by removing door detectors, less lights etc.. and next adding bunch of stuff which contradicts it

i tagged some logic with "highpriority" so it will probpably work well with performancefix

Crew:
  • From 7 to 10 .. 5 is bare minimum for experienced players
  • Bots.. yes trust me. Bots love drones.. i love drones.


Player_1 Pros:
  • Backup power array < starts when less than 2000 power and causes overload
  • Secure Cargo button
  • Ballast Flora Handy Lever
  • Fire Safety Reactor and some simple overload/meltdown defenses
  • One way Brig
  • Capitan's pleasure chamber with nice view at the darkness
  • Hold your breath -> WC
  • Poor Autocannons for last resort and self defense
  • Cafeteria for VIP
  • Simple Camera system
  • Artifact dumbster.. ekhm "safe". (May be usefull with Into the Abyss Mod or Hazardus Reactors)
  • 46 Cargo space
  • boarding pods
Trust me! No handshakes needed...

Player_1 Cons:
  • 4 turrets
  • Duct's more duct's.. after breach ship go deep
  • Low reactor output, so u need to choose .. fill backup power array or fill charge drones.. or beat your engineer to do some tinkering
  • Door autoclosing without detectors
  • Hull Weakpoints / blind spots for turrets
  • Coils are connected to same capacitors with turrets
  • rearm scattered threw ship
  • one highway deck (second one is blocked)

Player 2
Qube design come to my mind as a support for some cave missions away from main sub.
Glass Cannon it's good description how it works and it's made with glass... so.
Without player with wielder it will sunk faster than you think.
Trust me! No hands left...

Player_2 Pros:
  • Almost 120 degree fire angles
  • Backup powerbank
  • Some storage capacity
  • Mining Scanner
  • Good vision
Player_2 Cons:
  • You can shot only one cannon at the time. Switch is below preiscope.
  • It doesn't have Oxygen Concentrator, so bring some oxygen tanks and suite with you.
  • Bottom hatch works as airlock, but still it goes down a few meters when you bail out.
    So before leave set autopilot to "ON".
  • It's fragile, but it's nice to have 100mm glass separating you from the mudoraptor. Bring wielder with you!

Player 3
Designed as oneshot pirate killer... nuke delivery.

Player 3 Pros:
  • Ridiculous firepower
  • High horizontal speed
  • You can't undock it while damaged

Player 3 Cons:
  • hard to salvage -> i made second docking button for this, but better take some wires
  • Low vertical speed
  • You need to fire nuke manually, works best when landed on the enemy ship
  • Hard to repair -> docked works as weakpoint for Player 1
  • Hard to navigate cuz horizontal vs vertical speed

Player 4
  • Scout drone for lazy cowards
  • it can be damaged
  • periscope guided -> press fire for engines -> autodocking on button release when close to Player 2
  • flashing green light means it's ready to fire stun (motion detector set on the left)
  • You can't undock it while damaged


Credits for:

InitialDesu -> reactor/ player 3 design
Konserw -> sub editor infection.. wkhm "inspiration" ..and wasted time.
Dan -> Periscope Submarine Control used in P4
Solum, AbbysalSpecter, Infraction -> Music
1 Comments
Polakko 10 Oct, 2022 @ 11:19am 
Four ships in price of one. Best deal on this side of workshop for sure. No handshakes needed!