Automation - The Car Company Tycoon Game

Automation - The Car Company Tycoon Game

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60's Oil Crisis MicroCar [4.27]
   
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Bodies: Hatch
Decade: 60s
Type: Bodies
Game Engine: UE4_27
Bestandsgrootte
Geplaatst op
46.206 MB
8 aug 2022 om 20:10
1 wijzigingsnotitie (weergeven)

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60's Oil Crisis MicroCar [4.27]

Omschrijving
This lunch box is based on the famous (or infamous, i'm not sure) Peel P-50... it's very close, as far as automation would allow, it's not a 3 wheeler, it's longer to fit the (or some) chassis options, it's got a door on both side to stay symmetrical, automation cars always have a reverse gear..... you get the point.

You can make it work in the campain, at least in the sixties I managed to get a viable car out of it, but it's chalenging

Please concider supporting me on Ko-fi:
https://ko-fi.com/gizmo_props
14 opmerkingen
wsx2480 23 aug om 9:38 
i tried to make one, and it crashed beamng as soon as it loaded. can someone help?
Beans123.00 19 aug om 13:47 
racevedoramos35 i think you can zoom the camera out somehow.
racevedoramos35 9 jan 2024 om 15:34 
When exporting it to BeamNG, the orbit camera hovers far too close to the car :/
hardingnoahgamer 1 okt 2023 om 1:39 
v12 peel p50
Hunteraff 8 dec 2022 om 18:20 
What engine fits in this thing?
Hunteraff 8 dec 2022 om 17:22 
fummy car
mikks 8 okt 2022 om 8:08 
I wanted to say that any engine I try, even a 236cc 3cyl does not fit. Can someone help? It might be because I am on the beta.
Gizmo_Props  [auteur] 23 aug 2022 om 21:02 
this mod might have "manuel engine bound values" still, the game sometimes update them to what the chassis allows ( which is limited to engines that are... not) so sometimes you have to get it back to my values so something can fit
VAAV20 23 aug 2022 om 20:40 
reinstalling automation fixed it, not sure what the problem was.
Gizmo_Props  [auteur] 23 aug 2022 om 13:30 
Idk, check you are subscribed to this one and not the old page, and try removing and reinstalling the mod