Project Zomboid

Project Zomboid

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Night Vision Chucked
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29 Jul, 2022 @ 4:46pm
7 Jul, 2023 @ 12:16am
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Night Vision Chucked

Description
A patch/API to eris' Night Vision mod.

[ko-fi.com][discord.gg]

(*Note: There will be errors, however, these are unavoidable until PawLow removes his copy of eris' mod from inside PLL.)

Guide On API: Click Here[github.com]

[raw.githubusercontent.com]


Windows: %userprofile%\Zomboid\console.txt
Mac/Linux: $User\Zomboid\console.txt
Upload this file in entirety to Github[github.com] as an issue.
Share the link in a comment below if it is urgent.



Copyright 2023 Chuckleberry Finn. This item is not authorized for posting on Steam, except under the Steam account named Chuckleberry Finn.

Workshop ID: 2842179206
Mod ID: NightVisionChucked
355 Comments
Primedew 10 Aug @ 9:41am 
goggles... not googles:steamfacepalm:
Primedew 10 Aug @ 5:34am 
is eris googles mod needed for brita?
Chuckleberry Finn  [author] 27 May @ 4:25pm 
As far as I know, probably not. Vision is one of the things that's very hard to manipulate.
Zenthynell 27 May @ 2:50pm 
you mean there is no way to code it/change it?
Chuckleberry Finn  [author] 27 May @ 3:10am 
The vision cone and shaders are not exposed (moddable), at least in B41. This may change in B42.
Zenthynell 26 May @ 6:10pm 
so is it possible that the vision cone can be made that of the day vision cone when NVG is enabled? because currently with the NVG you spot zombies very limitedly and it's terrible, NVG only helps you to see the map better not the Zombies.
Zenthynell 23 May @ 7:09pm 
No I meant not the screen, but the cone vision, because the cone vision is the same that of night, it is not the cone vision of day so if you turn on the NVG you still spot zombies limitedly.
Chuckleberry Finn  [author] 23 May @ 5:36pm 
The issue that I've noticed is that it works closer to true NVG where that it works best in pitch black. This was back on B41, in most cases the screen is burned out if there are light sources nearby, and there's no real way to tune it. The overlay system eris wrote adds a gray filter over the screen to compensate.
Zenthynell 23 May @ 3:43pm 
Wait so the game allows you see better at day and see worse at night and there's no way to code it so the player sees better at night with the NVG??
Chuckleberry Finn  [author] 21 May @ 10:09am 
It's limited by what the engine allows, the effect is a vanilla feature that was never built upon.