XCOM 2
132 oy
Let There Be POIs
   
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11 Tem 2022 @ 11:57
14 Tem 2022 @ 19:16
4 Değişiklik Notu ( görüntüle )
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Let There Be POIs

Açıklama
Adds more POIs, and fancy config hooks that enable the creation of EVEN MORE POIs!

Fancy Config Hooks
  • Disable unwanted POIs
  • Create simple new POIs (no fancy IsNeeded or IsAvailble stuff on them tho)
  • Create simple item or deck based rewards.

Default adjustments to base game POIs
  • GrenadeAmmo POI disabled (split in two)
  • If GreandeAmmo is enabled anyway, rewards swapped out to the expanded decks.
  • HeavyWeapon reward swapped out to one that can also include heavy weapons not in the standard decks.

POIs Added
  • Ammo
  • Ability Points
  • Grenade
  • Vest
  • Captured Soldier
  • Elerium
  • Datapad
  • Elerium Core
  • PCS
  • Weapon Upgrade
  • Utility Item
  • Remove Doom

since most of these POIs will likely appear only once with vanilla logic, I recommend also using [WOTC] Points of Interest Recycler.
Popüler Tartışmalar Tümünü Görüntüle (1)
2
23 Oca @ 19:40
For Those Running Armour Upgrades
Nero
24 Yorum
Nero 14 Eyl 2024 @ 3:12 
there's a typo in one of the XComGame.ini entry
+AddItemsToDecks=(ItemName=Xgaurd_Sup, DeckNames=(SuperiorMeleeUpgrade))
it should be Xguard_Sup
jat11241976 17 Mar 2023 @ 7:25 
@Mustang0524 I was wondering the same thing. Ive used both for a while now, never seemed to have any issues. More Points of Interest does exactly that, just adds more to map. This mod adds/removes/changes more types of POI.
:steamthumbsup: for this btw
Mustang0524 6 Şub 2023 @ 4:51 
Is this compatible with More Points of Interest? Sorry if this has been answered somewhere, I looked through the comments and main page and saw nothing on it!
son0fether 14 Oca 2023 @ 17:37 
I'm getting a consistent crash to desktop when entering the Geoscape to start the very final mission (second of the pair), probably because the world map is special for that. Disabling this mod fixes it, but I've got a fair amount of mods, so there might be another cause. Fortunately, it doesn't matter if you disable this right before the final mission, so that workaround is okay for me. I can provide mod list, crash logs, etc. if needed. Thanks for this mod, I really enjoy it.
Dęąth Viper 19 Eki 2022 @ 11:06 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
MaCC165 22 Tem 2022 @ 7:24 
is it possible to put all rewards in one PoI, so u dont see before what u get?
michaelbarnes0133 18 Tem 2022 @ 22:23 
Constantly crashes my game when I move to a second event
Oblivious Naga 18 Tem 2022 @ 0:36 
Yeah. Was before the fix so it should be fine now. Havent seen it pop up again.
Mister Gruffle 17 Tem 2022 @ 18:34 
More goodness, keep doing the good work Mitz!
Mitzruti  [yaratıcı] 17 Tem 2022 @ 11:16 
@Oblivious Naga
Was it Road Traffic? there was a missing bit of config that should've created the utility reward. but that's been fixed now.