Space Engineers

Space Engineers

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Aerodynamic Control Surface Mod Component
   
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Type: Mod
Mod category: Script, Other
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546.080 KB
2022年7月6日 18時23分
2024年10月15日 7時22分
8 項目の変更履歴 ( 表示 )

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Aerodynamic Control Surface Mod Component

解説
Mod (Script) component of the Control Surfaces mod.

Block mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=800500312

Notes:
When testing, the subpart is only loaded from the workshop mod. For any changes to your subpart, they must be uploaded to steam.

<ModExtensions> <ModComponents> <GameLogicComponent Name="ControlSurfaceComponent" /> <!--Attach script to block--> </ModComponents> <Group Name="ControlSurfaces"> <Decimal Name="Area" Value="9" /> <!-- area in square meters of the control surface--> <Decimal Name="AngleAdjust" Value="0.135" /> <!-- offset the animation by this value --> <Decimal Name="ROTY" Value ="0"/> <!-- euler angle y axis rotation (radians)--> <Decimal Name="ROTZ" Value ="0"/> <!-- euler angle z axis rotation (radians)--> <Decimal Name="POSX" Value ="0"/> <!-- offset model from the center of the block by this value --> <Decimal Name="POSY" Value ="0"/> <!-- offset model from the center of the block by this value --> <Decimal Name="POSZ" Value ="0.20"/> <!-- offset model from the center of the block by this value --> <Text Name="SubpartModel" Value="Models\Wings\ControlSurface2x5x1_Part1.mwm" /> <!-- model path from root of mod folder --> <Integer Name="ModPublishId" Value="800500312"/> <!-- your mod's modid or the mod id of the mod where the subpart resides. --> </Group> </ModExtensions>

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12 件のコメント
flashfireball 4月8日 8時58分 
Ok thanks. No rush
DraygoKorvan  [作成者] 4月7日 14時17分 
Ok, i am out of the country at the moment so nothing I can do for a week or so
flashfireball 4月6日 22時52分 
This mod seems to be generating the Trim UI in all components not just just the components associated with this mod. Things like jump drives have trim settings.
Uzar 2024年7月18日 11時00分 
My favorite part about this mod:
Keeeeeeeeeeeeeen.cs
anzellott 2024年3月17日 12時55分 
Is there a way to adjust the torque that the surfaces provide? I had a jet fully decked-out in control surfaces and even then It barely turned at respectable speeds
Aristeas 2023年6月21日 13時59分 
DraygoKorvan,
It looks like the custom TerminalActions and TerminalProperties don't work when called from a script on dedicated servers - is there any chance you could look into this?
Thanks
-{[Rimuro]}- 2023年2月28日 16時05分 
do you think it'd be possible to make it so that the control surfaces don't reset every time a craft is spawned or the world is reloaded
Sasaking 2023年2月21日 3時14分 
Hey, horizontal control surfaces reset on blueprints. They are also never correct lol.
Any ideas how I could fix that?

If I correct the control surfaces and do a blueprint, the blueprint will have the default incorrect controls.
FuzzyMonkey 2022年10月3日 21時20分 
Thanks
DraygoKorvan  [作成者] 2022年10月3日 12時27分 
It works just fine with the physics mod.