Space Engineers

Space Engineers

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Aerodynamic Control Surface Mod Component
   
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Type: Mod
Mod category: Script, Other
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546.080 KB
6 jul 2022 om 18:23
15 okt 2024 om 7:22
8 wijzigingsnotities (weergeven)

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Aerodynamic Control Surface Mod Component

Omschrijving
Mod (Script) component of the Control Surfaces mod.

Block mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=800500312

Notes:
When testing, the subpart is only loaded from the workshop mod. For any changes to your subpart, they must be uploaded to steam.

<ModExtensions> <ModComponents> <GameLogicComponent Name="ControlSurfaceComponent" /> <!--Attach script to block--> </ModComponents> <Group Name="ControlSurfaces"> <Decimal Name="Area" Value="9" /> <!-- area in square meters of the control surface--> <Decimal Name="AngleAdjust" Value="0.135" /> <!-- offset the animation by this value --> <Decimal Name="ROTY" Value ="0"/> <!-- euler angle y axis rotation (radians)--> <Decimal Name="ROTZ" Value ="0"/> <!-- euler angle z axis rotation (radians)--> <Decimal Name="POSX" Value ="0"/> <!-- offset model from the center of the block by this value --> <Decimal Name="POSY" Value ="0"/> <!-- offset model from the center of the block by this value --> <Decimal Name="POSZ" Value ="0.20"/> <!-- offset model from the center of the block by this value --> <Text Name="SubpartModel" Value="Models\Wings\ControlSurface2x5x1_Part1.mwm" /> <!-- model path from root of mod folder --> <Integer Name="ModPublishId" Value="800500312"/> <!-- your mod's modid or the mod id of the mod where the subpart resides. --> </Group> </ModExtensions>

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12 opmerkingen
flashfireball 8 apr om 8:58 
Ok thanks. No rush
DraygoKorvan  [auteur] 7 apr om 14:17 
Ok, i am out of the country at the moment so nothing I can do for a week or so
flashfireball 6 apr om 22:52 
This mod seems to be generating the Trim UI in all components not just just the components associated with this mod. Things like jump drives have trim settings.
Uzar 18 jul 2024 om 11:00 
My favorite part about this mod:
Keeeeeeeeeeeeeen.cs
anzellott 17 mrt 2024 om 12:55 
Is there a way to adjust the torque that the surfaces provide? I had a jet fully decked-out in control surfaces and even then It barely turned at respectable speeds
Aristeas 21 jun 2023 om 13:59 
DraygoKorvan,
It looks like the custom TerminalActions and TerminalProperties don't work when called from a script on dedicated servers - is there any chance you could look into this?
Thanks
-{[Rimuro]}- 28 feb 2023 om 16:05 
do you think it'd be possible to make it so that the control surfaces don't reset every time a craft is spawned or the world is reloaded
Sasaking 21 feb 2023 om 3:14 
Hey, horizontal control surfaces reset on blueprints. They are also never correct lol.
Any ideas how I could fix that?

If I correct the control surfaces and do a blueprint, the blueprint will have the default incorrect controls.
FuzzyMonkey 3 okt 2022 om 21:20 
Thanks
DraygoKorvan  [auteur] 3 okt 2022 om 12:27 
It works just fine with the physics mod.